Disjunction demo is available here
2048. Following the arrest of a prominent community leader, New York stands in disarray. Suspicions and allegations run rife throughout the city, as an insidious drug known as ‘Shard’ spreads throughout the underworld. With the city’s future in doubt, thre...
2048. Following the arrest of a prominent community leader, New York stands in disarray. Suspicions and allegations run rife throughout the city, as an insidious drug known as ‘Shard’ spreads throughout the underworld. With the city’s future in doubt, three hardened citizens rise to discover the truth and uncover a conspiracy threatening to alter the city’s fate.
Inspired by tech noir classics, Disjunction is an intensely atmospheric stealth-action RPG that follows a trinity of interwoven narratives, and features a reactive story where your actions have real, persistent consequences. Choose your playstyle and use an arsenal of futuristic tech, cybernetic upgrades and weapons to blast through levels in brutally fast combat, or take a silent approach by using stealth and non-lethal takedowns to leave without a trace. Nobody needs to die… unless you decide they must.
KEY FEATURES:
Challenging stealth-action gameplay that lets you play the way that suits your style, whether it’s sneaking through levels or attacking head-on.
Three playable characters, each with individual abilities, cybernetic upgrades and talents to customise your playstyle.
A reactive story where the player’s choices have real consequences.
Stylized pixel art environments and characters.
Atmospheric musical score by composer Dan Farley.
Gameplay:
Disjunction features unique stealth-action mechanics and abilities for each of its three playable characters, giving players the freedom and flexibility to choose the playstyle that suits them. Tackle encounters in lethal, high-octane combat, or use your wits to stick to the shadows, utilizing distraction techniques and non-lethal attacks to reach your objective.
Augmentation:
Unlock cybernetic upgrades to augment your abilities via upgrade trees, and build upon your playstyle to improve your stealth or increase the lethality of attacks through talent trees. Find upgrade kits to reach your true potential and become a feared killer or remain anonymous throughout New York's shady underground.
Reactive Story:
Experience a reactive story shaped by your actions. Your approach to situations can have serious consequences for the future of New York City, with the repercussions of choosing to spare or kill even one person rippling throughout the underworld. Crush entire factions or convince them to aid your cause. Your destiny is yours to write.
The World:
The year is 2048, and the world is plagued with economic downturn, environmental disaster, and societal destabilization. In the United States, natural resource scarcity and severe climate change have led to massive urbanization, with millions of Americans forced to seek new lives among the sprawling steel and concrete of America’s cities.
These swelling urban populations, coupled with intense civil unrest, have culminated in greatly increased crime rates, with many cities becoming dense hives of vice and lawlessness. City governments and law enforcement do their best to stem the rising tide of crime, but are often ineffective due to severe corruption and the increasing sophistication of American criminals.
Game looks very fun, would love to experience it myself, but the right stick aims irradically, and the triggers mvoe the cursor left and right, making the game unplayable with controller.
Yes, I've done the usual. Steam isn't running, overlay disabled, uninstalled and reinstalled, deleted the appdata folder and started fresh.
Using a standard Xbox One controlelr.
It was fun and interesting to play stealth at the beginning, but game became more and more challenging and frustrating after each level. At some point, I stuck on one level and rage quited. You do not have much of a choise and must try and die too many times. You can not make any mistake, you can not shoot your way in and have fun - only infinite tries and caution at every level. Very timing - sensitive game.
In order just to see the whole story - i edited hp and ammo clip parameters in saves and then game became a real fun for a bit - cyberpunk top down shooter/slasher at it best) But even then it is hard to find the way on big levels with very similar rooms, it is boring to search every one of them.
On the other side - pixel graphics is stylish and beautiful, there is some story, simple and linear, but nevertheless...
I guess this game will be fun for gamers who like retro pixel style, stealth gameplay and who is very patient and has good reaction. For me it was mediocre.
This game is too big for its own good, dialog is WAY too much that it would make your head spin and honestly i couldn't care for the story because of how boring reading the dialog, oh yeah reading, there's no voices in this game
gameplay is very good is what i would have said if this game came out in 2012, its dumb A.I. and poorly executed systems like the Energy mechanic makes it uninteresting and unoriginal, its literally Hotline Miami's A.I. with metal gear solid's stealth but with half the abilities.
there's nothing i have done in Disjunction that I haven't done in previous, which the whole glamour around Indie small games is playing something you can't play in AAA game and embrace the developer's creativity.
if your considering buying Disjunction my recommendation is buy the hotline Miami bundle its double the price but its double the fun or get metal gear solid 5 the phantom pain
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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