Posted on: August 7, 2023

m4dhat
Verified ownerGames: 291 Reviews: 5
It'll ruin story-based entertainment 4 U
Disco Elysium has by far the best writing I've ever experienced in any game, and that's an understatement. I'm also a book nerd and have often found myself thinking, whilst paging through some novel: "well, the writing here is good, but it ain't no disco elysium". The characters feel real. Blood and meat, and bones real. Kim is so well-written he sometimes doesn't even feel like an NPC, but like a bro you're enjoying this experience with. The world, while being really unique also feels real and you learn it in the best way possible - with a character that has a story-justified reason to learn the world with you. It's masterfully clever. The art style is awesome (but that's also subjective), it kind of grasps at the moment in modern art evolution after all the Dalis and Picassos rulebreaking fun era and before all the 90s-00s putting weird stuff in a jar and calling it art era. The voice acting is the best I've ever heard, especially the narrator. How one guys can make 13 different characters sound at the same time distinct and the same is beyond me. Disco Elysium is trully a 'narcotic' experience that breaks your expectations and then picks up the broken pieces of them and build a marvellous collage. ELECTROCHEMISTRY(success): Did he just say 'narcotic experience'? Why are you still waiting, BRING. IT. ON! VOLITION(success): Don't listen to him. He's just attempting to share something. Truth is you will visit Revachol for a while and then leave it. As a guest, not as a local. You will not stay at the whirling in rags, you will not wear ridiculous ties. You will feel bad about leaving. You will wish you never visited in the first place. Then one day, you'll walk down a street in the evening, watch the sodium lamps radiate monocolor and then hear the tinhorns sound in your head. Then all will be fine again.
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