Posted on: March 14, 2018

DrRoxo
Verified ownerGames: 276 Reviews: 3
My first true TBS love.
I will forever look at this game through rose-tinted glasses (so take my review with a ladle of salt). I remember playing its demo over and over when I was a 10-year old kid and Disciples was more or less the only game that would run on my computer. I played it again a few years ago and it still held up to the memory. Disciples is what got me to like turn-based mechanic. The game itself is pretty straight forward. You gather resources (at the end of each turn, based on resource producing spots - mines, crystals, etc - you own) and recruit units. Units can be levelled up when they gather enough EXP through battles. There are buildings you can raise and upgrade inside your main castle's walls that let you control the unit upgrade branches along with some status upgrades. You can also evolve towns you take over - this mostly entails paying for better walls, which gives the units behind them a better defence status boost when attacked. There's magic as well, that mainly works as support for your battling units. Those are built around one central character each (heroes, for lack of a better word), whose level and abilities directly influences how many companions they can have tag along. Each hero can have a certain number of buffing items equipped. Ant that's that. The rest is pretty much just a fun exploration into the fog of war. Plenty of playable races in there, with an okay story.
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