Posted on: June 22, 2020

apc
Verified ownerGames: 567 Reviews: 14
Passable
If someone offered me to trade back the game experience for time spent after finishing this game, I'd take it. Pros: * Stable. I had 0 glitches * The graphics are nothing you'd want as a wallpaper, but OK. * Voice acting is actually MUCH better than expected. Probably, the only thing that I will remember a month later about this game. * Background music is very good, reflects the atmosphere well. Too short for OST though. * Quest items are spawned at the beginning of the game, not when you take a quest - combined with fast travel saves you a LOT of back-and-forth - a very respectable game design decision! Cons: If you know the typical cyberpunk cliches and played Deus Ex, the story and setting will be 0% new and 100% feeling of copy-paste. Plot twists and endings (most unsatisfactory endings ever!) are predictable; writing, characters and quests are bland. There is no depth and no emotional attachment. By the end you don't care who lives of dies - you just want it to end. DROD had better writing! When platforming you have no clue which objects are material (can stand on) and which are just background decorations - they all look the same, causing tons of confusion, and falling damage. Why? The secondary attacks when hacking are not mentioned in tutorials! I've found out about them only when I started reading guides, because hacking was so darn hard. And YouTube is full of videos of people never finding that the secondary attack actually has 3 modes, not just one. Combat (both ranged and melee) is very simplistic. Stealth pretends to exist, but doesn't really. Bosses do not exist. The final "boss" is a fat stationary turret, which you kill by moving your joystick left and right in a repetitive pattern for a minute or so. Summary: The game feels as if the devs had lots of great ideas, but only 30% budget. So instead of cutting the breadth and having a few 100% great mechanics, they give you lots of not-even-half baked ones.
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