Things were going well for Azra, the sheltered Royal Librarian. There were books to sort, dust, and put away, important royal documents to transcribe. All this was swept away by the deadly plague that devastated the Kingdom of Ash. The plague killed quickly, so quickly that no one has the time to bu...
Things were going well for Azra, the sheltered Royal Librarian. There were books to sort, dust, and put away, important royal documents to transcribe. All this was swept away by the deadly plague that devastated the Kingdom of Ash. The plague killed quickly, so quickly that no one has the time to bury the dead, instead they are thrown, without ceremony, into the Pit. Azra, infected with the plague, is cast into the Pit. Soon, she finds herself in the Half-Way World, the place between life and death and learns of her true power--that of being able to bring anyone into the Half-Way World with her. Now, she must traverse the Pit in the hopes of finding the cause of the plague and must fight to not only save herself but the Kingdom as well.
Defender’s Quest is a tower defense and RPG hybrid that features classic tower defense gameplay intermingled with RPG mechanics. Recruit your troops and pick the ones that best fit your needs as you’ll have a wide variety to choose from: berserkers, archers, healers, mages, and many more. Upgrade their skills, items, and abilities and watch your party grow in power.
Tower defense meets RPG! Your characters level up, use equipment, and gain in magical power or combat prowess!
Features hundreds of uniquely designed battles over 47 maps!
Whether you are a veteran or just starting out, you’ll be sure to find just the right amount of challenge for your skill level!
Copyright 2012 Level Up Labs, LLC. All rights reserved. Defender's Quest is a registered trademark of Level Up Labs, LLC
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Super Space Defenders official mod
Defender's Quest original version (Windows)
Defender's Quest original version (Mac)
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Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I don't play tower-defense games but Defender's Quest is laughting super-positive tad with addicting gameplay. And developer's opinions about many things, including DRM, is the icing on the cake.
I don't understand any praise this game receives. I've played every major TD on the market, and as a big genre fan I have to say that Defender's Quest is one of the most tedious and outright annoying that exists anywhere, on any platform.
The story is outright terrible, cliched in every sense of the word and told in the most uninspired and lazy "Penny Arcade talking heads" method imaginable. Horrible, horrible writing and dialogue for all characters and sequences. Any random talented child could write a better story AND dialogue in 3 hours. Even Disney movies have more originality. I winced repeatedly just trying to follow the storyline itself, and actually gave up after the 4th or 5th sequence involving irrelevant nonsense and bad jokes unrelated to the game or the plot. The story in tower defense games is mostly irrelevant anyway, but a truly bad story that actively annoys you (even if it can be skipped) detracts from any type of game.
The actual gameplay in Defender's Quest is tediously mathematical. You appear to have choices in units, items, upgrades, and the like, but a few glances at the actual stats/levels reveal that the game uses a linear scaling of raw numbers (and not even complex raw numbers at that) to up the "difficulty" as you advance in the story, and through the individual level "challenges". Any combination of proper numbers (equipment + characters + abilities) will defeat any level. Strategy of placement is only occasionally required, and when it is it's obvious. If you can't find any reasonable combination of raw numbers from your current party you can always go back to the story (or back to challenges, if you were stopped on the story). This makes the entire game a simple wash-and-repeat repetition of "drop towers and hit x4 to finish faster, then endure the next story sequence". This isn't tower defense, this is bad game design.
Overall Defender's Quest is just a bad game. The ending isn't any good, and neither is the journey. Deleted.
I'm not usually a fan of tower defense titles, but I really enjoyed this game. The addition of the RPG elements and good storyline make it enjoyable to play, the music is also good. Sure it's not super deep, but I don't really think that was the goal.
For me, this game fits into a similar play-time category as FTL. They are completely different games, but they are both titles that I can play when I have a few minutes here and there to play a game and not require a massive commitment.
My only complaint is that it requires AIR. I'd like to see an AIR-less build as proposed by Lars.
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