In a grim dystopian future, where mankind has scattered across the galaxy and the human society has split into two distinct classes, you are a poor stateless outcast forced to live off scraps from derelict alien stations and ships in the outer space, yet you dream of becoming a privileged citize...
In a grim dystopian future, where mankind has scattered across the galaxy and the human society has split into two distinct classes, you are a poor stateless outcast forced to live off scraps from derelict alien stations and ships in the outer space, yet you dream of becoming a privileged citizen and living on the surface of a habitable planet, enjoying non-synthetic air, water and food. A fabled alien derelict ship somewhere within the Deep Sky sector of space is your voucher for a citizenship and a promise of cozy life on a hospitable planet.
Build and control a squad of up to three mercenary characters and set on to explore derelict ships within your reach from the scavenger's base. Searching the derelicts for loot and clues, you come across many friendly inhabitants and traders, but more often – various enemies. Challenge and defeat them in tactical turn-based fights, where randomly-drawn cards form your changing arsenal of combat actions, gain experience for yourself and your crew, loot dead bodies, resupply and upgrade once back at your base. The scavenger's home ship gives you the opportunity to heal and level-up your mercenaries, recruit new ones, equip them, upgrade their gear or recharge energy for life support during missions.
Key Features:
Fresh take on turn-based combat with cards
Refined sci-fi comic book look & feel
Endless customization options for characters and scavenging teams
High replay value thanks to procedural generation of content
Story of the human society divided within a dystopian universe
Unique turn-based combat game. Using combat cards to fight. Very interesting & nothing like what I've played before. Graphics is hand-drawn & very beautiful. Recommended.
Cut to the chase: combat mechanics are not explained, and the first combats are set up extremely badly.
Many things about this game are excellent. But playing the game requires doing well in combat, and the combat mechanics are strange and not presented well, which makes the game very hard to enjoy or even understand.
Ironically, the game starts out by throwing a ton of text at you. This is done very badly, in a way that will definitely overwhelm you. There is no excuse for how bad this is. And then the game throws a few combats your way, somehow completely divorced from any of the text they buried you with earlier.
It is very obvious this is a good game that has sadly been crippled by stupendously bad presentation. You may think you can overcome this barrier by sheer force of will, but you don't stand a chance. There is (probably) a good game here, but it's only accessible by the employees of Snowhound Games. If you work for them: great! But if you are just some random internet schlub avoid this game like the plague.
It breaks my heart that so much creative passion has been undermined by terrifically bad onboarding.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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