You are Isaac Clarke, an engineer on the spacecraft USG Ishimura. You're not a warrior. You're not a soldier. You are, however, the last line of defense between the remaining living crew and deadly reanimated corpses. The undead have become Necromorphs; horrific zombie-alien hybrids that won't succu...
You are Isaac Clarke, an engineer on the spacecraft USG Ishimura. You're not a warrior. You're not a soldier. You are, however, the last line of defense between the remaining living crew and deadly reanimated corpses. The undead have become Necromorphs; horrific zombie-alien hybrids that won't succumb to traditional means. Fortunately, your offense is equally unique, as the high-powered mining tools at your disposal provide the means to fight against the threat.
Messy monster slaying.
The Necromorphs are unlike any enemies you've seen before. Headshots do about as much damage to them as flicking rubber bands. To survive, you'll need to dismember their insect-like limbs, one at a time.
Improvised weapons.
There aren't many traditional firearms aboard the Ishimura, but there's plenty of stopping power in Isaac's toolkit. Send horizontal or vertical blasts of energy at enemies with the Plasma Cutter, remotely control a high-speed sawblade with the Disc Ripper, and fill hallways with wide swaths of destruction with the Line Gun. Switch things up with alternate fire modes, and purchase upgrades to increase ammo, power, and reload speed.
Real-time attacks.
Whatever you do, don’t drop your guard. Everything takes place in real-time. That means any action you take, whether it be reloading or digging through your inventory, gives the Necromorphs a perfect opportunity to attack. This nightmare has just begun and it’s up to you to get to the bottom of what happened here.
Thanks to me mate, Johnny. I can finally revisit the game again, after playing it on console a long time ago. However, this port is just a bit sh!te. And I gotta be honest, the PC port suffers technical lackluster and f@#k all! Mouse had a deadzone problems. Vsnyc must be enable to pass some scenario and the game is limited to 30FPS. If you go more over 60FPS, you're game is bloody f@#ked!
Only bought it when it's free, cheap or get it from your mates. It's better that way. Also, it's EA, they're sh!t since 2012. I miss the old EA. But they're gone.
I haven't even gotten 10 minutes into the game. I started the game and instantly realized something was off about the camera aiming. Learned you have to turn OFF V-Sync to fix controls. Then I restarted the game with V-Sync OFF and worked much better. Then I found myself stuck at an invisible barricaded doorway. And learned that I cannot get through the door because I turned off v-sync! I guess there is a lot of research and computer savvy that you need to get the game to actually work like it should.
Controls are subpar on the PC, no matter how you tweak them. Also the game is quite repetitive to the point i've lost interest but i lose interest in many games quite frequently.
The game itself is really nice, the graphics are still descent, the mechanics for killing monsters are interesting, the weapons are fun to use, the dead animations are always fun, the puzzles are sometimes not that intuitive, but generally fun too. The only issue I had with this game was that the "plot twist" is really obvious, and the ending scene was horrible.
I really wanted to like this game, but the controls are literally agony. An annoying peer-over-the-shoulder view of your dude and a control system that will remind you of that night when you drank one and a half bottles of merlot. It's like you are flaying your weapon around in a bucket of honey whilst being attacked on all sides by zombie-ninjas. Damn it I could kick their ass if my character hadn't swallowed half a bottle of valium. Not to mention the occasional random crash. 4.5 is a massive overrating.
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