DAYMARE: 1998 is a third-person survival horror with hardcore survival mechanics and hard to kill enemies. It requires a strategical approach to combat and puzzles and offers a multi-character point of view on the story, revealing a deep and obscure lore.
The scene is set with a secret research fa...
DAYMARE: 1998 is a third-person survival horror with hardcore survival mechanics and hard to kill enemies. It requires a strategical approach to combat and puzzles and offers a multi-character point of view on the story, revealing a deep and obscure lore.
The scene is set with a secret research facility, a deadly chemical weapon and a special security team to investigate this incident with the potential to become much more than just a security breach. Follow the steps of an elite soldier, a helicopter pilot and a forest ranger, as they play out their roles in an event that transforms one peaceful small town into a deadly zone and its citizens into bloodthirsty monsters. Take the creatures down first, before looking for any clues and evidence to bring more sense to the mess. Keep track of your itinerary, as resources are scarce in a situation like this! Anything can happen when your daymares become real…
Fans of the iconic cinematographic brands and classical gloomy survival horror games of the '90s will be thrilled, seeing how DAYMARE: 1998 recreates the atmosphere of the most beloved works from the end of the millennium and places a typical yet fresh story in the middle of it. The plot unfolds through the eyes of various characters, putting players in the shoes of different personalities that will guide them through their theories and doubts about the situation. Backtracking, managing ammo, collecting lore items, solving environmental puzzles and the overall difficulty will help players jump a couple decades back and get chilled to the bone in their first real daymare.
Main features:
Multi-character POV – see the story from different angles and discover the truth
Dreadful enemies – rendered in detail with lifelike animations and dismemberment
Realistic HUD – check inventory, health and position on a special piece of gear
Environmental puzzles – finding your way is not always easy, look for clues
Classic mechanics - limited ammo and save points, backtracking, collectibles, tough enemies and more
Modern graphics and effects – not all is classic thanks to Unreal Engine 4
Experience 90s – homage to the era with tons of references
resident evil is going to be in your mind at the 3rd hour of gameplay but i appreciated the unreal engine 4 graphic and physics even if it was a little badly optimized. (pc get hella hot)
it felt like another pharmaceutical company was trying to enhance the physical and braining possibilities of normal human state.
as a resident evil lover this is a good story. not original but good
Just remember that this game was the unofficial Resident Evil 2 Remake before Capcom invited them over to their offices and revealed their own remake in development. Daymare is the result of them having to rework all their assets and hard work into an original IP.
Invader Studios take the formula of old RE games and make them own game.
For me, with a interesting story, the gameplay is fun, they added some unique mecanics whiches add more inmersive, the gunplay is great, the puzzles are original, the humor is from 90s with a lot of references, there're secrets, files, audios. I'm excited to know there is a new game, which talk about the past references whiches appears in this game.
Definetly when I'll have sometime I'll buy the new game.
Perhaps normally too pricey, but I bought it on sale for $3, definitely worth that price, or more, but two hours into it I'd probably have paid $10 or $15 and still felt good about the purchase.
Story wise, It is quite cheesey with the dialogue, I think it is intentional, and it makes me laugh. It definitely reminds me of late 90s horror survival games, yet I'm still invested in the story.
I recommend the highest difficulty or it may feel a bit like a cheap shooter game. Otherwise I've had a few "oh F&$K" moments. The combat is fair and rewarding for good aim, and reaction.
If you go in with a love of 90s horror survival, and low expectations like I did you'll definitely enjoy it.
I would still buy it on sale personally. The only thing that really drags the game down for me, even as a puzzle lover, is that the puzzles are a little confusing and at the same time simple.
This game is an homage to how survival horror used to be, slower paced with combat that is on a more difficult level. The puzzles are not that tricky, unless you count having to use ancient greek letters then that is trickier. Though a game that makes you use your head and tests your wits, TBH it's a nice pace from actiony shooter games posing as survival horror.
Story is well written and feels like it flows generically, it actually has some interest for me and feels like people who could actually write made it. Yes it is basically resident evil with different names and characters, but so what it's actually a challenge especially if you play through first to start on normal like it should be. So as it is so far the story paces itself well and seems solid.
Graphics are not that bad, their smooth and clean and actually visually crisp and legible. So honestly I give them some props for doing well with the Unreal Engine.
Overall it feels like it's a solid game with appeal to old school survival horror players, if you like your bang bang shooty shooty survival horror this is not for you. Have not tried modern style, but I like it old school. Honestly many of these negative reviews do not appreciate the charm of an old school type game, still make up your own mind and give it a playthrough and actually go in with an open mind. Original ideas are rare, so many games will always recycle some aspects of other games.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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