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D: The Game

in library

3.6/5

( 27 Reviews )

3.6

27 Reviews

English & 2 more
5.995.99
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D: The Game
Description
1997, Los Angeles. A mass murder has taken place in a hospital. The criminal is the director of the hospital, Richter Harris. He is one of America's best-known doctors, a quiet and studious man. Suddenly transformed into a mass murderer, Richter has seized a large number of hostages and barricaded h...
User reviews

3.6/5

( 27 Reviews )

3.6

27 Reviews

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Product details
1996, WARP, ...
System requirements
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (co...
Time to beat
1.5 hMain
1.5 h Main + Sides
2 h Completionist
1.5 h All Styles
Description
1997, Los Angeles. A mass murder has taken place in a hospital. The criminal is the director of the hospital, Richter Harris. He is one of America's best-known doctors, a quiet and studious man. Suddenly transformed into a mass murderer, Richter has seized a large number of hostages and barricaded himself in the hospital where the police cannot reach him. His daughter Laura hears the news and immediately drives to Los Angeles to find out what it is that made his father a murderer. Reaching the scene of the tragedy she prepares to enter the hospital...

A macabre journey into the unknown, D leads players through a compelling horror story filled with seemingly indecipherable clues and grim surprises. As Laura, players enter into a terrifying world, where through a series of adventures and complex problem solving, they must discover the truth behind Dr. Richter Harris' mysterious murderous rampage before time runs out.
  • A heavily atmospheric horror game created by Kenji Eno
  • Multiple endings depending on your actions
  • Play against the clock - you have just two hours to solve the mystery
Goodies
manual manual (German)
System requirements
Minimum system requirements:

Please note: the game contains strong violence and is intended for mature audiences.

Mac notice: The game will not work on macOS 10.15 and up.

Please note: the game contains strong violence and is intended for mature audiences.

Mac notice: The game will not work on macOS 10.15 and up.

This game is powered by DOSBox.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
1.5 hMain
1.5 h Main + Sides
2 h Completionist
1.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Release date:
{{'1996-03-31T01:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
542 MB

Game features

Languages
English
audio
text
Deutsch
audio
text
français
audio
text
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User reviews
Overall most helpful review

Posted on: June 3, 2016

atbowen50

Verified owner

Games: 1073 Reviews: 3

The flawed 1st entry in a classic series

D is a sometimes-horror adventure game, with Myst-style interactive FMV gameplay. No sense in beating around the bush. Most of the screenshots you'll see for this game make it look pretty exciting, right? The dread. The dread!!! The reality is that most of the puzzles are very dull and simply not scary at all. While the languid pace does contribute to the atmosphere, the repetition of rotating the view and walking between the same waypoints to solve these puzzles makes them feel even more mundane. HOWEVER, the premise, mood, and super creepy ending make it worth the effort. D is very much its own game, with its own style. It's the first game in the Laura trilogy--D, Enemy Zero, and D2 all feature the same protagonist (or do they??), but the stories are unrelated. If D only serves to introduce people to the other two games, then that's cool on its own. Enemy Zero is tops. Hardcore Gaming 101 had an excellent feature on Kenji Eno, Warp, and the D series (warning: SPOILERS AHEAD): http://www.hardcoregaming101.net/warp/warp.htm And ripping full paragraphs from Wikipedia does not constitute a review.


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Posted on: June 2, 2016

fecks

Verified owner

Games: 58 Reviews: 2

True Classic

If you are into adventure/horror games, this game is for you. It was first released for the 3DO in 1995 and was later ported to the Sega Saturn, PlayStation, and MS-DOS. Right now, copies of the PS1 version are selling for hundreds of dollars on Ebay. developed by WARP and produced by Kenji Eno The story of D follows Laura Harris as she goes to investigate a hospital after learning her father went on a mass murdering spree and barricaded himself inside. The hospital morphs into a castle upon her arrival, which she must explore to find her father. Since the storyline and graphics depicted violence unlike anything seen in a previous video game, Eno deliberately chose to bypass censorship. He submitted a "clean" version to pass publisher approval late, knowing that they would be require him to hand deliver the game to the manufacturer. On his way to the manufacturer, he switched the "clean" with his master version containing the more disturbing content.


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Posted on: June 3, 2016

VideoGrahams

Verified owner

Games: 347 Reviews: 3

Fascinating 1990's horror/adventure

For those that grew up gaming in the 1990's, this is nostalgic and a treat to see on GOG. D was originally released in Japan for the 3DO in April 1995 and subsequently on the Sega Saturn and Playstation. There were two spiritual sequels: Enemy Zero in December 1996 for the Sega Saturn (released for PC in 1998) and D2 in December 1999 (Japan) August 2000 (North America) for the Sega Dreamcast. These spiritual sequels have the same characters, but are unrelated story and universe-wise to each other. The first thing to mention about the gameplay is that you have a maximum of two hours to finish D. There is no pause or save system and if you fail, you must start over. It's an interesting concept and adds tension and urgency to the already creepy atmosphere. D is a first-person puzzle adventure where you are Laura. You go to a hospital where your father inexplicably committed a massacre, but when you get there, the hospital transforms into a castle. The game has to do with exploration and puzzle-solving. Your actions determine which of the four endings you will get (including Time Up ending, Bad ending, Good ending, and Best ending). Of course, nostalgia will definitely be a factor for many people buying this game, and for them I definitely recommend it. For others that don't mind the dated graphics and cutscenes, it's also a recommendation. But, if you are not into slow-paced puzzle/exploration games, needless to say, it's probably not up your alley.


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Posted on: January 12, 2022

SomewhatViable

Verified owner

Games: 291 Reviews: 2

The most accessible version of a classic

PREFACE: Before I discuss the game itself, I feel it's important to discuss this version of the game; Firstly, it is based on the PlayStation release, which by all accounts is a pretty good port, but it is missing content from the 3DO exclusive "Director's Cut", released Jan. 1996 only in Japan. That version featured revised scenes and a multitude of bonus features. The Director's Cut is undoubtedly the best version of D, however it is only in japanese, so as a first playthrough it's a no-go, unless you understand the language, of course. Save it for your second time through, I highly recommend it. As the title of this review suggests, this is the most accessible version of the game, and as the (second) best version of the game, that's all well and good. *However*, this version looks pretty darn ugly, as it has some sort of scanline filter over the image, it completely butchers the game. Thankfully, there's a pretty easy fix: just head to its PCGamingWiki page (just search D: The Game in there) and download the fixes there. Boom, you got a pretty decent version of D. THE GAME: D is a horror first-person adventure by WARP, but rather than transitioning from screen to screen like in Myst, you have to watch an FMV of the character *slowly* walking there! (This game has a 2 hour limit btw) Jokes aside, it's a good game for what it is, you have two real-time hours to escape and find your father in this gothic castle, filled with fairly simple puzzles and charmingly amateurish CGI from an indie studio trying to fiddle with Lightwave on Amiga 4000 machines. In 1995! Mystery! Tension! Atmosphere! What does "D" stand for, anyway? You'll have to play to find out.


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Posted on: April 30, 2021

Zerolinar

Games: 502 Reviews: 16

One weird corner of gaming history

I'm basing this review on my memories of owning it on the 3DO. And bear in mind; four stars is a very weighted review based on the fact that this came out before even Resident Evil 1. It was unique, brutal, and thoroughly creepy, but at the end of the day it was an experimental FMV adventure, so modern context isn't nearly as kind to it. D was somewhere between an adventure game and an interactive cinematic. It had a forced runtime of two hours, since that was your time limit and there were no saves or pausing. You played the game, and there was one way through. If that appeals, go ahead and buy it. If it intrigues slightly, you can get the full effect by watching a Youtube playthrough in the dark. And honestly, even at the time the game's genuinely shocking horror was dulled by the incredibly mid-90s voice acting. It's pretty weird that it's extremely quotable for just the main villain rhythmically chanting your character's name in the most awkward cadence possible. Though this weakness actually does add to the weird vibe of the entire game. Mildly spoilery digression: I will always fondly remember having to take a key from a corpse's stiff hand, with your character banging the arm on the ground to booming, baroque music. The mere concept is transgressive as hell, and was wonderful in action. Progression is simple and the few puzzles in the game are easy enough to figure out. I don't remember if it was even possible to die, short of waiting out the two hours or failing to take action in the very last scene. For archivists and nerds like me, it's worth looking into the life the game's creator, the late Kenji Eno. He was an interesting guy who did some interesting things, and his legacy is small but very important.


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