Posted on: April 5, 2022

ketang
Verified ownerGames: 23 Reviews: 3
Too short?
First thing I want to quickly mention is that the patch 1.52 was supposed to fix a whole bunch of issues, and that's what lured me in- a promise of gameplay unobstracted by glitches and bugs. And let me tell you, if that game came out playing like that, I would still think it was rushed and underdeveloped. Now to the main complaint. I just finished the game after 13 hours of playing. For comparison, Witcher 3 was 40 hours. Barman Arkham City was 12,5 hours, and it wasn't an RPG of supposedly epic proportions Cyberpunk supposedly was, it was a comic book action game. But more doesn't have to always mean better, some will say. Right, side quests in Witcher 3 completely broke the immersion by dragging you away from the main questline. Seemingly CD Project Red didn't know how to stop making the player choose between playing a card game and saving the world, so they just decided to cut the content completely. Except, now the situation is reversed. The main questline, about 8 hours long (what is it?! A Battlefield campaign?!) constantly makes sure you don't get to explore and get busi with side quest- you get hurried by calls (V come IMMEDIATELY, V see you ASAP, Vee you have to come here right now, viee...!). Those sidequests I managed to finish ammounted to 4 hours more or less. The articles on the internet claim that on average it takes 22 hours to beat the main questline. How did I do that? No idea. Aparently I have a knack for speedrunning.
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