Cyberpunk 2077 is an open-world, action-adventure RPG set in the megalopolis of Night City, where you play as a cyberpunk mercenary wrapped up in a do-or-die fight for survival. Improved and featuring all-new free additional content, customize your character and playstyle as you take o...
Cyberpunk 2077 is an open-world, action-adventure RPG set in the megalopolis of Night City, where you play as a cyberpunk mercenary wrapped up in a do-or-die fight for survival. Improved and featuring all-new free additional content, customize your character and playstyle as you take on jobs, build a reputation, and unlock upgrades. The relationships you forge and the choices you make will shape the story and the world around you. Legends are made here. What will yours be?
EXPLORE NIGHT CITY LIKE NEVER BEFORE WITH UPDATE 2.3!
Soak in the sights hands-free while you travel thanks to AutoDrive™ and Delamain’s taxi service. Take on new quests to earn preem rides, use the expanded CrystalCoat and TwinTone technologies to paint your vehicles, and enjoy even deeper levels of control and customization in Photo Mode!
CREATE YOUR OWN CYBERPUNK
Become an urban outlaw equipped with cybernetic enhancements and build your legend on the streets of Night City.
EXPLORE THE CITY OF THE FUTURE
Night City is packed to the brim with things to do, places to see, and people to meet. And it’s up to you where to go, when to go, and how to get there.
BUILD YOUR LEGEND
Go on daring adventures and build relationships with unforgettable characters whose fates are shaped by the choices you make.
EQUIPPED WITH IMPROVEMENTS
Experience Cyberpunk 2077 with a host of changes and improvements to gameplay and economy, the city, map usage, and more.
CLAIM EXCLUSIVE ITEMS
Claim in-game swag & digital goodies inspired by CD PROJEKT RED games as part of the My Rewards program.
* Exclusive Digital Comic - Cyberpunk 2077: Big City Dreams is available in English only.
WARNING: RISK OF SEIZURE
In this game you will encounter a variety of visual effects (e.g. flashing lights during braindance sequences) that may provoke seizures or loss of consciousness in a minority of people. If you or someone in your family has ever displayed symptoms of epilepsy in the presence of flashing lights, please consult your physician before playing Cyberpunk 2077. If you or someone you know experiences any of the above symptoms while playing, stop and seek medical attention immediately.
Recommended system requirements:
WARNING: RISK OF SEIZURE
In this game you will encounter a variety of visual effects (e.g. flashing lights during braindance sequences) that may provoke seizures or loss of consciousness in a minority of people. If you or someone in your family has ever displayed symptoms of epilepsy in the presence of flashing lights, please consult your physician before playing Cyberpunk 2077. If you or someone you know experiences any of the above symptoms while playing, stop and seek medical attention immediately.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
This is a cyberpunk GTA clone in which the cops never chase you in vehicles.
There are so many obvious features that were dropped. But this seems like the biggest, and most necessary for the core gameplay of driving around a city as a criminal.
Cops have vehicles. They often appear standing around them, the vehicles parked nearby. You can steal them and the cops nearby get mad, but you just drive away and nothing pursues you. They have hoverships that you can find parked in a hanger if you break in, but you can't get in those or fly.
In the beginning of the game there's a lot of dialog about the Max-Tac cops that come after the worst criminals. It seemed fairly obvious that this was forshadowing--if you get enough heat, these are the baddies you face.
They nixed that.
If you commit a crime, you have a heat meter, similar to GTA. Cops just spawn on foot 5 feet behind you. Get in a car and drive two blocks and you're safe.
It's so unfinished.
I heard that it was unfinished, that features were dropped. But... I assumed those were side-features. This game is missing core gameplay.
Needless to say this game is a technical disaster; bugs are everywhere, npcs are braindead, the driving doesn't work right, quests don't work right, physics don't work right, the map don't look right and the lighting don't feel tight - need I go on? These are all known issues with the game and anyone not deluded can attest to this; the game is broken. Naturally I wouldn't want to beat a dead horse.
What I do want to focus on, is the incredible lack of self awareness on display. It feels like CD Project was terrified of leaving anyone unsatisfied with this game so they vowed to do eveything. Huge open world -bigger and better than ever before-? check. Customizable protaginst? check. Multiple backstories? check. Stealth gameplay? check. Looting and leveling? check. Rpg elemtns? check. Action setpieces? check. Side quests? check. Even more side quests? check. Driving? check. Character and vehicle cutomisation? check. Car customisation, improved AI, NPC love interests, NPCs with daily lives, a wanted system, a deep narrative, mission design as good as the witcher 3, more and more and more - it never ends. These are all things that were said to be featured at some point or another and then some. This was to be CD Project's magum opus, the gamest game of them all; yet Night city is more akin to that one carpet I used to have than an actual living breathing world. Who thought tackling every single game award at once would be a good idea? And with about 240 employees no less. That's about what Rockstar has per branch and you can now see why their games are nowhere near this ambitious. In the end CDP met their ridiculously varied criteria with varying success, yet underdelivered in every single way. This game is fundamentally flawed at it's core because it lacks direction, concrete goals and a solid foundation.
You can iron out the bugs and fix the engine and fill in the content gaps with DLC, but this game will never not be underwhelming.
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