Posted on: September 18, 2021

UnusualAussie
Verified ownerGames: 630 Reviews: 13
Great until the "Challenging" bits
I got through 7 out of the 10 temple runs without dying. The eighth one got "challenging" as I was given shit weapons that even with the upgrades and new weapons in the run, would barley harm the enemies in the temple, coincidentally. Then the curses continue to aid this totally not orchestrated "challenging" scenario, coincidentally. The only weapon of worth was a 2 handed heavy weapon that would give me 10% of the damages given in health, but 1 corruption point per kill. Coincidentally, I avoided the use of the 2 handed heavies as I disliked the opening it gives the enemy, but coincidentally I had to use this is in this totally not orchestrated and "challenging" scenario. There was absence of good relics and loot coincidentally, and only appeared after I had taken massive beatings with enemies hitting me during actions that I previously had no problem dodging? Must be a coincidence. I was forced to either take the stat boosts? Or trade them for in health? I chose health and made it all the way to the final boss of this temple. And of course by the time I got there I had 4 curses due to a coincidentally large amount of enemies that inflict corruption and coincidentally curses that took what little gold was available forcing me to use blood that increased my corruption, coincidentally. And the final coincidence? I had only 20 more points until the last curse which was activated by entering the final boss room. And what was it? A curse that drains my health until removed. Now, tell me I am crazy to believe that I was meant to die before the boss and the game just overcompensated with the final curse? Can be enjoyed if all the "challenges" and totally orchestrated events. Also know as "cheating" and "totally orchestrated".
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