Posted on: January 30, 2021

labuvetteducampus
Verified ownerGames: 354 Reviews: 6
A scratched itch I didnt know existed
I used to believe that those hectic games are nothing for me, digging oldschool roguelikes, turn-based tactics and similar games. Ho well, this game proved me oh so wrong. In my opinion, it perfectly combines strategic planning (which ship you choose, for which additional bonuses you go, how you select your loadout) with tactical movement (when do I go where to achieve my goals, which enemies do I engage where) and reaction speed. That said, be prepared to be pwned extremely hard if you overstep, and to be frustrated when you realise you simply cannot manage to finish a campaign run within a reasonable amount of time. Then again, thats why it is a roguelike. To me, it is a roguelike because the only meta-progression is related to different characters that you can unlock; the weapons you collect are non-persistent between runs, and if you choose an expensive loadout, you better not fail with it. Lastly, I want to counter reviews of other people saying that you cannot see enough: in my opinion, you need to check the mini-map (bottom right) at all times. and very frequently check that map (TAB). This way, you can see what's coming your way. Thus if you want a game that: - is tough as nails - is rewarding if you succeed, frustrating if you lose - challenges you to combine strategy, tactics and reaction time - graphically appealing (reminds me a bit of Deep Sky Derelicts), CRYPTARK is exactly what you are looking for. The fact that I've gotten this game at a discount makes me feel like I kind of cheated, because it is a game in which the full price would be completely justified. P.S.: Lastly, I cannot endorse arguments that linux performance is lackluster. I'm on a decent system though (i7-4770k, 16g ram, 8gb GPU), so maybe my judgement is not representative.
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