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Crossroads Inn Anniversary Edition

in library

2.5/5

( 113 Reviews )

2.5

113 Reviews

English & 6 more
14.9914.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Crossroads Inn Anniversary Edition
Description
Exactly one year after the original launch, Crossroads Inn officially becomes Anniversary Edition, which includes: Pests & Puppies DLC with lovely pets and malicious pests The Pit DLC - open an underground basement and run all kinds of illegal activities Hooves & Wagons DLC - guests now own horses...
Critics reviews
13 %
Recommend
User reviews

2.5/5

( 113 Reviews )

2.5

113 Reviews

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Product details
2019, Kraken Unleashed, ...
System requirements
Windows 10 (64-bit), 3.1 GHz Dual-Core - Intel i3 2100, 4 GB RAM, 1 GB VRAM, NVIDIA GeForce GTX 550...
Description
Exactly one year after the original launch, Crossroads Inn officially becomes Anniversary Edition, which includes:

  • Pests & Puppies DLC with lovely pets and malicious pests
  • The Pit DLC - open an underground basement and run all kinds of illegal activities
  • Hooves & Wagons DLC - guests now own horses and bring wagons with them
  • Bath & Beauty DLC offering beautiful bathtubs and bathrooms
  • Crops & Harvest DLC (new content!): time to gather crops and feast!
  • Digital goodies pack: unique cookbook, soundtrack, all sketches and concepts that were used during development
  • FLCs and event-related items
  • New bard and a new adventurer
  • Chinese language support! - Crossroads Inn turned out to be an indie hit on Chinese market and along with Anniversary Edition lands a Chinese (simplified) version of the game!
:

Among the most significant improvements to the base game Anniversary Edition will offer::
  • New Pathfinding & AI - no more blocking on stairs, no more horses trying to reach stables through Inn’s main hall;)
  • Engine Performance - A lot of performance-related issues will be eliminated by upgrading the game’s Esenthel engine to its latest version. We have joined forces with Greg Slazinski, a creator of the engine. Big thanks, Greg!
  • UI & Tutorial - Crossroads Inn is not an easy game, especially for beginners. This is why devs are now working on an extensive help system that includes better UI, loads of tips available through loading screens, innkeeper journal, and in-game tutorials.


Crossroads Inn is a real-time management sim with RPG elements. The game consists of two unique modes offering totally different experiences.


In Sandbox mode gamers will focus solely on managing their business and economy – to build their very own tavern, hire and oversee staff, manage the supply chains and create new dish recipes. In Campaign mode, micromanagement is just a prelude to a rich story as the kingdom is in turmoil and a shift of power is expected. Your Inn will soon attract the attention of important political and military figures, who are desperately trying to hold on to the reins of power. Gamers will become part of a large-scale drama full of political intrigues, vivid characters, treacherous NPC’s and dangerous quests inspired by RPG games – You will even have a damsel in distress to save!

A List Of Features Includes:

System requirements
Minimum system requirements:

Please be advised that the last supported Mac version is 1.18 and that this system will not receive any updates in the future.

Please be advised that the last supported Mac version is 1.18 and that this system will not receive any updates in the future.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Game details
Works on:
Windows (10, 11)
Release date:
{{'2019-10-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
8.4 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
русский
audio
text
中文(简体)
audio
text
Critics reviews
59
Top Critic Average
13 %
Critics Recommend
OpenCritic Rating

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User reviews

Posted on: August 19, 2020

Machinators

Verified owner

Games: Reviews: 75

Ambitious game needs more attention

This game needs more attention by both the developers AND us consumers because there is a tone of potential and the groundwork foundations of an incredibly fun and innovative simulation game is right here but isn't quite there yet. A lot of reviews are mentioning bugs and crashes as being the main reasons to not recommend, on the other hand, positive reviews tend to brush off these issues and look at what the game itself offers with a caveat. I'm in the latter but I'd like to quickly explain why this game needs more love. The negatives, first. There are lots of bugs, most of them cosmetic (UI, animations) and the rest from NPC path finding and general derpy AI. I've beaten the (rather good) campaign taking me roughly 10 hours and I did not suffer a single crash, although I did experience plenty of aforementioned bugs. Next, there aren't many quality of life features, such as having the names of recipes appear on mouse-hover, or having to click through menu after sub-menu after sub-menu just to fire an employee and to see what their current action is. Also, to track recipes you've learned, you need to individually click them and individually manually order them. This process should be either automatic or just one whole click. Finally, the graphics aren't good, the cel-shade look is too cartoony and the textures are blurry and underutilised. Having said that, this game can be INCREDIBLE fun and the depth of this simulation is the sweet spot of gradually introducing new concepts the more you play as to not overwhelm you. Designing and building rooms is not only fun but usually benefits your tavern in ways such as pleasing certain patrons. There're a variety of objects to place, of different tiers, freely and to make deliveries faster. NPCs each have their own stats and traits so it's fun to study them. The story was surprisingly well done with nice world building and lore. The dynamic lighting looks great also. Overall, great game, but needs more bug fixing...


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Posted on: December 29, 2021

Dantriges

Verified owner

Games: Reviews: 1

Ridiculous

Buggy and the devs changed the engine so it stopped working entirely on my OS. So I bought a game that worked mediocre at best and got afix that ruined it entirely for me months ago. I heard of some half hearted fix for the issue but that hasn't materialized either.


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Posted on: October 23, 2021

Enishal1

Verified owner

Games: 176 Reviews: 3

Lovely game but...

The game has a lovely story however it lags and crashes constantly. I do appreciate it its rich story line but the constant crashing takes away from the beauty of the game


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Posted on: June 20, 2020

Atomichermit

Verified owner

Games: 26 Reviews: 1

A broken Promise.

Never got past the tutorial, something always breaks. Tried sandbox mode, my workers just freeze and stand around. This is a great idea for a game, it looks and feels great, it is just very very broken. Frustrated and dissapointed, a fantastic idea that would have been great if only the developers had spend more time polishing it. Giving it three stars, for the only reason that I hope this gets fixed and becomes the gem that this is.


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Posted on: February 9, 2021

NickyHotdogs

Games: 28 Reviews: 1

Not quite finished

On paper I should love this game, but I'm really being generous with 3 stars as it's probably only worth a 2 right now. From prior reviews I'm gathering the anniversary edition is really just a true fix of the game breaking bugs so that's fine. I think it crashed on me once, but I'm also using stupidly old hardware even by this game's standards. Mainly the problem is there are too many moments when I simply am in the dark. Dogs have stats, but they're not labeled, just 5 bars that are moving around telling me nothing. Employees are always upset, but it's because of things I don't seem to be able to control. I can set prices for everything on the menu and my guest rooms, but for some reason not the rent of the private rooms? The employees never used their staff room and anyway, no furniture was allowed to be placed in it! Ultimately I could never fall into any equilibrium, the way you'd expect from a SimCityX or Civilization, etc. Sure you may run a deficit for a while or a surplus, but usually you know how to find that sweet spot. Here, I just always felt behind the curve, regardless of the actions I took. Expanding the inn costs far too much but not expanding means you'll never have the room for ingredients which you need a lot of to satisfy the patrons which also won't fit, but then you need to expand more for all the staff to handle the patrons. I felt like I was running a 1:1 staff to patron ratio for a while, but I would still get complaints that the room was too small and the wait was too long. Basically, I always found myself saying Yes, this is a Great Idea here, but why is it a) so hard to know what's happening or b) so prohibitively expensive or c) for some reason for the first time NOT under my control even though everything else is, etc. In it's current form, $10.00 is fine. At $25 or more, however, I feel they've pushed the slider too far into the grumpy face zone for this patron.


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