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Craft The World

in library

3.8/5

( 94 Reviews )

3.8

94 Reviews

English & 9 more
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
18.994.74
Lowest price in the last 30 days before discount: 4.74
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Craft The World
Description
Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need. GOD-SIMULATION: You control a...
User reviews

3.8/5

( 94 Reviews )

3.8

94 Reviews

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Product details
2014, Dekovir Entertainment, ...
System requirements
Windows 7 / 8 / 10, 2.0 GHz Dual Core CPU, 1 GB RAM, Intel Graphics, Version 9.0, 200 MB available...
DLCs
Craft the World - Abandoned Mines, Craft The World - Dig with Friends, Craft The World - Grottoes, C...
Time to beat
33.5 hMain
84 h Main + Sides
192 h Completionist
63.5 h All Styles
Description
Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.

Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
  • GOD-SIMULATION: You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.
  • SANDBOX GAME: Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.
  • CRAFTING: One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.
  • RTS: At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.
  • TOWER DEFENSE: Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.
  • MAGIC: As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.
Popular achievements
Goodies
avatars
System requirements
Minimum system requirements:

Multiplayer available only between GOG.com users.
Cross platform multiplayer (Windows to OS X) is not supported at this time.

Multiplayer available only between GOG.com users.
Cross platform multiplayer (Windows to OS X) is not supported at this time.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
33.5 hMain
84 h Main + Sides
192 h Completionist
63.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Release date:
{{'2014-11-24T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
712 MB

Game features

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polski
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DLCs
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User reviews

Posted on: February 10, 2020

sepus

Verified owner

Games: 319 Reviews: 8

I've spent weeks with this game...

...and I still have fun! There are some issues with the control of the dwarves or they get stuck not able to move, but if it not an issue of the path (teleported to the closed chamber for example, or a ladder has been destroyed), always just a quick "exit+save, load again" solves the issue. Beside that: - the graphic is simple, funny and pleasure for the eye - he game mechanics are simple, but the further you get, the more important the economy of resources is becoming - you need to think not only about the resources (to build the fortress and forge equipment, so you need to plan mining and wood economy), but also about your dwarves (agriculture, fishery, cooking food, equipment, comfort) and preparing to fight (monster waves and monsters hidden in the mines), making the gameplay very interesting - some resources, totally unimportant at the beginning of the game, are getting more and more important with time (like sand and mana), and other important ones, are loosing their position (stone for example) - it forces the player to re-plan the strategy in the middle game - dwarves' skill are extremely important; each should know at least one fighting skill (archer, mage or fighter) and be equipped appropriately; for the skill "swimming" I recommend using oblivion potion. - more DLCs = more fun, each brings a bunch of new content and prices are reasonable. From my point of view 5/5 - there are some minor bugs (which game doesn't have any?), but these do not disturb the game too much, and re-load always solves these. Just learn the game's mechanics and some things that might look like a bug, are indeed a bad planned path or task...


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Posted on: March 29, 2017

LancelotvomSee

Verified owner

Games: 104 Reviews: 3

Pretty solid game

It's a wellmade stable game, nice graphic and gameplay for inbetween. Everething seems to work well. And unlike many bad reviews about pathfinding of dwarfs, this issue seems to be fixed now, because in my game pathfinding works overall good. There are only few exceptions when it takes a moment. By the way, it's possible to click the button: return to castle. This resets all orders. Then cancel the return command letting the dwarfs free again. The AI Pathfinding resets and everything fine. Only two clicks. Last but least: There is a new update out including some nice improvements and new content. Please provide the newest update also here on GOG. Thank you.


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Posted on: June 15, 2018

Alyiz

Games: 7 Reviews: 2

Lies about multiplayer, buggy

This game is a lying, buggy mess. The main GOG page states it's Multiplayer/Co-Op which is a flat lie. Multiplayer must be purchased as a separate $6 DLC. WOMEN must be purchased as a separate $3 DLC. I can't decide which disgusts me more. I played this on a friend's PC and learned that her multiplayer DLC absolutely would not be detected by the game, meanwhile the other PC's worked fine for no discernible reason (same version). So even after you go through the disgusting practice of piecemeal multiplayer and women into your game, you may not get it. On top of that, the gameplay is nothing as advertised, the options are basically none like some sort of mobile phone port, and there's no borderless window option, so enjoy having your 2+ monitors all eaten up by this one incredible buggy mess. This should be removed from the GOG store outright for lying about its features.


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Posted on: July 17, 2024

CrazedPiglet80

Verified owner

Games: 9 Reviews: 1

Held Back from Greatness

There's a good game buried under here, but be prepared to dig for it - and I don't mean with your dwarves. I mean digging through online tutorials, help pages, and videos. People confuse THIS sort of game, where the "tutorial" is just a set of objectives with no useful guidance on how to complete them, and where the UI makes everything harder than it should be, with the concept of "no hand holding." But rewarding experimentation and having to consult online how-to videos to do the most basic things are not at all the same. I Built a private, enclosed room with bed and furniture for each of my dwarves, but they won't sleep there. Instead they just say "Where's my home?" and sleep in the hallway. Game offers no explanation. I have berries and other edibles in my inventory, but my dwarves don't seem to be able to eat them. Whatever recipes they are used for are locked behind dependencies. Nothing is intuitive, and the user interface is (almost) zero help at clearing things up. There is a flow chart of exactly what things you have to craft to unlock the things you actually need to craft, but no guidance on what the materials you're looking for actually look like, or exactly how far away you are from the next unlock. Hidden dependencies like a crafting bench will get you: even though you appear to have the ingredients for the recipe, you still can't make it. *How to actually make a crafting bench? Well, back to the flow chart. * Oh gosh, the micromanagement! Each dwarf needs to be equipped with gear separately, so far as I can tell, and can be specialized for specific tasks in a variety of ways. Not sure how to tell them apart though, and you get a lot of them very quickly! In the game I played, they weren't even given unique names. Every single dwarf was literally named "Who am I?" People who like to tinker and figure out everything themselves / watch vids will feel right at home and have a lot of fun. For the rest of us: stay away or buy on a steep, STEEP sale!


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Posted on: March 9, 2016

xenxander

Verified owner

Games: 1122 Reviews: 14

It is lacking

(Graphics) - 2d sprites with surprisingly good animation frames. (Sound) - Two soundtrack files; day and night. (Gameplay) - You indirectly control dwarevs by assigning tasks. You may directly take control of a dwarf. Commands dwarves can do that you cannot: replace a block with another, pick up/drop items, preform crafting tasks. Commands unique when controlling a dwarf: place items two blocks away, and item teleport; you have access to the full inventory to place blocks. (Multiplayer) - There are three biomes to select. You must upgrade your portal and cast the 'multiplayer' spell to begin. (Campaign mode) - four worlds to complete, using a linear, unlocking tech tree. Each world feels different, with different monsters and drops associated with enemies. (Criticism) - Unlocking the tech tree gets repetitive fast. You must do it in each of the four campaign worlds, and there are lots of 'filler' items. You do not need to play the campaign to play sandbox in any of the four worlds, so unlocking the four worlds in campaign mode is for its own sake. The music gets repetitive. Multiplayer feels very rushed; something 'tacked on' to sell more. You cannot: start a game in multiplayer, pause during multiplayer, control who joins if staring a multiplayer biome single. It needs the ability to set up a multiplayer game without having to have a sandbox/campaign game ongoing, and a way to pause during the matches. You cannot play a multiplayer match between two players with different clients of the game. For instance, GOG players and Steam players cannot play together. No point to multiplayer if in campaign. Item rewards won't carry over to your next world. Ranged dwarves (Mages/archers) run 'past' enemies first before firing. They take several unnecessary hits. Defense structure are lacking. There are only two. The ballista is weak; the tesla is moderately strong but late in the tech tree and expensive for its damage.


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