After tracking a Soviet landing force bound for Iceland it is time to plan your attack. Do you silently close in to torpedo the landing ships and escape during the resulting chaos? Or strike with long-range missiles but risk counterattack from the enemy escorts? Have you detected them all, could ano...
After tracking a Soviet landing force bound for Iceland it is time to plan your attack. Do you silently close in to torpedo the landing ships and escape during the resulting chaos? Or strike with long-range missiles but risk counterattack from the enemy escorts? Have you detected them all, could another submarine be out there listening for you? Has the hunter become the hunted? Will you survive the Cold Waters?
Inspired by the 1988 classic “Red Storm Rising”, command a nuclear submarine in a desperate attempt to prevent “mutually assured destruction” when the Cold War gets hot and WWIII begins.
You will be tasked with intercepting convoys, amphibious landings, insertion missions and battling it out with enemy warships, submarines and aircraft. Thankfully, an arsenal of wire-guided torpedoes, anti-ship and cruise missiles and the occasional SEAL team are on board to keep the Iron Curtain at bay.
Features:
Real-time naval combat
Over 40 classes of ships and submarines all meticulously researched
Dynamic Campaign where your performance matters
Realistic sonar model
Authentic Soviet combat tactics
Goodies
manual
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I bought this game years ago based on the concept, videos, and screenshots. It was a mistake. You really shouldn't touch this game unless you know something about naval and submarine warfare, or have the patience to follow the steep learning curve here.
I should say upfront that I know next to nothing about submarine warfare, so I was really hoping to be educated by the game. Sadly, I never made it past the tutorials. The game assumes a certain amount of technical knowledge concerning submarines, and the tutorial instructions are all in writing. The controls are not all that intuitive, and the action proceeds without much in the way of explanation or player input.
The game still looks good, has some voice acting (mostly commands or brief status reports), and the music creates atmosphere. But none of this matters if you don't know what you are doing or where to start. Again, only try this if you know something about submarines. The game is not going to hold your hand, even in the tutorials.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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