Posted on: April 15, 2017

honoredeprozac
Games: 137 Reviews: 3
The winning formula gone wrong
Jim Walls has always been very bad at crafting stories, but two of his three Police Quest games were fun to play. Having become more sophisticated with PQ2, he embarked on this tour de force, upgrading from law enforcement to espionage. Always with an eye on following procedures, which in this case seems to mean that in effect you have to re-type in the parser the whole manual at various points. While I'm a huge Sierra fan from its time, I see no reason to play this unfairly unforgiving, way too frustrating game ever again. Everything here is very dated - on most Sierra games this adds an endearing quality to them, but not on this one. As with virtually all other games that offered a mix of adventure and simulator, this one falls very flat, none of the ingredients are very good. Buy any other Sierra game, this is easily one of the very worst. The only good thing about this? If relatively obscure games by Sierra keep on being slowly re-released, maybe one day we'll get to Conquests of Camelot and Conquests of the Longbow by the great, underrated Christy Marx.
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