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CivCity: Rome

in library

3.4/5

( 36 Reviews )

3.4

36 Reviews

English & 4 more
9.999.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
CivCity: Rome
Description
CivCity: Rome, an innovative city builder inspired by the world of Sid Meiers Civilization, and created by a collaboration between Firefly Studios and Firaxis Games, invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in R...
User reviews

3.4/5

( 36 Reviews )

3.4

36 Reviews

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Product details
2006, Firaxis Games, ...
System requirements
Windows XP / Vista / 7 / 8 / 10, 1.4 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0...
Time to beat
11.5 hMain
30 h Main + Sides
52.5 h Completionist
30 h All Styles
Description
CivCity: Rome, an innovative city builder inspired by the world of Sid Meiers Civilization, and created by a collaboration between Firefly Studios and Firaxis Games, invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself! Through dozens of missions, each offering an array of interesting decisions, players will be charged with building, nurturing and managing one of these great cities as they endeavour to lead the Roman Empire from its humble beginnings to its mighty apogee. Features players have enjoyed in the Civilization series, like research, city happiness, production and culture, can now be managed actively in the wonderfully immersive world of CivCity: Rome.
  • Look inside the buildings - For the first time in a city builder you can look inside the Villas, the forums, and even the Roman baths! Discover, in much greater detail, how Romans went about their daily lives.
  • Civilize your city - More than 70 technologies can be developed over time to give your city a strategic advantage. Use the rich research tree to improve many aspects of your city and its relation to the wider empire.
  • Follow the life of a Roman family - Do they thrive and prosper from humble hut to noble palace as they move through the generations or not? Well, thats your call!
  • Ease of play - Driven purely by building placement and strong visual feedback, the game lets you create your own living community simply by choosing and placing the wide variety of buildings.
  • Real Romans - An intriguing array of characters will interact with you.

© 1991-2014 Take-Two Interactive Software and its subsidiaries. Developed by Firaxis Games. Civ Ciry Rome, Civilization, 2K, Firaxis Games, Take-Two Interactive Software and their respective logos are all trademarks of Take-Two interactive Software, Inc. The ratings icon is a trademark of the Entertainment Software Association. All other marks and trademarks are the property of their respective owners. All rights reserved.

Goodies
manual (English) manual (French) manual (Italian) manual (German) manual (Spanish) manual (Dutch)
System requirements
Minimum system requirements:

Compatibility notice (Windows 8 or later): DirectPlay is required to be installed on Windows 8 and above.



ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Compatibility notice (Windows 8 or later): DirectPlay is required to be installed on Windows 8 and above.



ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
11.5 hMain
30 h Main + Sides
52.5 h Completionist
30 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2006-07-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.1 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
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User reviews
Overall most helpful review

Posted on: November 30, 2016

Harzzach

Games: 1206 Reviews: 19

Quite enjoyable, but ...

CivCity Rome is quite enjoyable, when you like these kind of city management games. Its graphics are bit shabby, but you dont care. Its a city management game, not a shooter. Its gameplay is bit less complex compared to the latest games from the CityBuilder series from Impressions (Caesar, Pharao et all), but you dont care. Big is not always better, CivCity Rome is a nice diversion from the usual extreme micromanagement and handholding of the Impressions series. The gameplay is more mission goal oriented, less optimizing the heck out of the last hut in northern left corner. Music and audio are decent. Its a city management game with a roman setting, you get what you expect. But there is one thing, one thing i hate, really HATE about this game: During a misson random events can occur. Which isnt that bad an idea, because they can add more variety to the gameplay. You have to react and adapt your city layout, your wares production and distribution. On paper, its a good feature. In reality it is balanced like f***!! An example: You have a mission to build a certain building. For this building you need a certain amount of rare ressources. Ressources which cannot be traded but have to be mined on the map. Then a random event comes along and destroys your warehouse. Ressources are lost (which is ok, such things can happen). Ressources, you need for completing your mission (which is bad, very bad). Yes, you cannot win the mission anymore because a random event destroyed crucial ressources. Yes, you have to start the mission over and hope for more luck next time. I hate this feature. With a vengeance! Therefore only three stars from easily four or even five.


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Posted on: December 30, 2018

Mukus_the_Badd.

Verified owner

Games: 31 Reviews: 4

Your attention please!!!

I have just been playing CivCity: Rome. For many Hours. I had no problems. The workers will remain idle, as long as there is nothing for them to do. Let's say you have a well, and a house. The worker, will only fill enough jugs for that house. You build more houses, you will eventually fill more jugs. The people won't just come to a house. They need a job first. Then they will start populating houses. And the wells need to be kind of close to a house. (Click on the house, there will be a green circle. The well needs to be within the green circle.) Same with the butcher. In order for the People to eat the meat, they have to be close to the Butcher. It's that way with other consumables as well. I hope this helped. Me.


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Posted on: June 12, 2017

Napean

Verified owner

Games: 716 Reviews: 3

Idle workers ruined this for me

Idle well workers killed this game for me. Had a well right next to the shack of the guy working the well, and he just hung out at home all day, never producing any water. Built several other wells for vagrants (pops w/o houses), so they lived at the well site, and still did not produce any water. Can't get past the technical issues to enjoy or even fully play the game.


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Posted on: June 10, 2017

xzsaint

Verified owner

Games: 14 Reviews: 2

game is broken

so i played the game for a while there is a bug that will make your workers idle. so civcity rome being resource management is on of the core mechanics of the game you would understand how bad it is literally its game breaking


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Posted on: December 1, 2016

pdedinski

Verified owner

Games: 503 Reviews: 6

Decent city builder, tech problems

First, the game by itself is quite decent city builder with elements of researching of technologies and upgrades. If you enjoy Caesar series, this experience is pretty similar. I had some fine moments with this game back in the day. However I tried to replay it some years later and found out that it lacked any kind of widescreen support. The game engine is built for 4:3 aspect ratio resolutions and though you can edit resolution settings in the config files, the playability gets screwed, because all the mouse coordinates on the screen get off, and you have a hard time clicking on the right spot. Come-on.. 2006 when the game was released, aspect ratios 16:9 and 16:10 were pretty common with monitors. That said its a decent city builder if you have a 4:3 monitor or you don't mind playing it stretched. The issue was never addressed as far as I know.


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