Posted on: November 3, 2019

Tony_Clifton
Verified ownerGames: 31 Reviews: 2
great production
revelation: graphics, music, story, the game is not boring too quickly
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Children of Morta is an action RPG with a rogue-lite approach to character development, where you don’t play a single character - but a whole, extraordinary family of heroes. Hack’n’slash through hordes of enemies in procedurally generated dungeons, caves and lands and lead the family of Bergsons, with all their flaws and virtues, against the forthcoming Corruption.

Gameplay-wise it's a unique mix of action-adventure RPG, rogue-lite and hack and slash game. By leveling up, you develop not only individual characters but also the entire family. There is no permadeath and you can change family members between the dungeon runs.

The story takes place in a distant land but copes with themes and emotions common to all of us: love and hope, longing and uncertainty, ultimately loss... and sacrifice we are willing to make to save the ones we care the most for. Ultimately, it's about a family of heroes standing against the encroaching darkness.

All the dungeons in the game are procedurally generated, which means their layout is different with each adventure. There can be from two to four levels of each dungeon, with a unique boss fight at the end. You can always get back to the previous dungeons to get extra XP or finish all the side quests.

Ranged attacks, magic spells, blocks, stuns, healing, evasions and passive skills - it's all there for you to discover, unlock and upgrade. You can choose from seven different family members, each one having unique skill sets. The father, John - a protective warrior with a sword and shield. The elder daughter Linda - a precise archer. Kevin, a quiet fighter equipped with deadly daggers. Lucy - a lively and bold fire mage. Mark - a mindful martial arts fighter. Joey - who smashes his enemies with a sledgehammer. And the latest addition to the family - Apan, a mighty healer and a firm defender in one.

A combination of hand-painted pixel art and frame-by-frame animations partnered with modern lighting techniques come to life to create the beautifully dangerous world of Children of Morta!
© 2017 11 bit studios S.A. and Dead Mage Inc. Children of Morta, the Children of Morta logo, the 11 bit studios logo and the Dead Mage logo are trademarks of 11 bit studios S.A. and/or Dead Mage Inc.. All rights reserved.









Game length provided by HowLongToBeat
Posted on: November 3, 2019

Tony_Clifton
Verified ownerGames: 31 Reviews: 2
great production
revelation: graphics, music, story, the game is not boring too quickly
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Posted on: February 6, 2020

Atreyu666
Verified ownerGames: 1889 Reviews: 43
Great game!
Each of the characters you play as feel totally different and has his own skill tree. The gameplay is almost perfect and each character is fun to play. The game is very addicting and enjoyable, if you want to learn more you can visit the library in your home and check out diaries and the story of each family member. Give this one a try, it's worth every cent!
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Posted on: April 15, 2020

caidicus
Verified ownerGames: 20 Reviews: 2
My Oh My, What a Wonderful Game!
I could hardly put into words just how stunning this game is to look at, play, and experience. From the superb visuals to the fluid gameplay, Chidren of Morta is a game that must be played to truly appreciate just how amazing it is. The pixel art is gorgeous, the player characters all have different play styles and move around the screen like some sort of mesmorizing dance. The character upgrades and unlocks all provide meaningful and significant progression, and the world is both beautiful and foreboding at the same time. I can't say enough good things about this game, it's just a fantastic game. So worth the asking price.
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Posted on: September 15, 2019

lejkob
Verified ownerGames: 140 Reviews: 3
Great with gamepad
I was looking for a game to play with gamepad. I gave this one a go. And it plays perfectly.
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Posted on: November 1, 2019

Shodan77
Verified ownerGames: Reviews: 1
Great design, writing overambitious
Great graphics, but the writing is unbearable, the pompous talk shouldn't be confused with atmosphere, but the staging apparently aims exactly at that. More action, less jabbering would have worked much better for me.
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