IT RUNS IN THE FAMILY
Children of Morta is an action RPG with a rogue-lite approach to character development, where you don’t play a single character - but a whole, extraordinary family of heroes. Hack’n’slash through hordes of enemies in procedurally generated dungeons, caves and lands and le...
Children of Morta is an action RPG with a rogue-lite approach to character development, where you don’t play a single character - but a whole, extraordinary family of heroes. Hack’n’slash through hordes of enemies in procedurally generated dungeons, caves and lands and lead the family of Bergsons, with all their flaws and virtues, against the forthcoming Corruption.
FEATURES:
GAMEPLAY
Gameplay-wise it's a unique mix of action-adventure RPG, rogue-lite and hack and slash game. By leveling up, you develop not only individual characters but also the entire family. There is no permadeath and you can change family members between the dungeon runs.
STORY
The story takes place in a distant land but copes with themes and emotions common to all of us: love and hope, longing and uncertainty, ultimately loss... and sacrifice we are willing to make to save the ones we care the most for. Ultimately, it's about a family of heroes standing against the encroaching darkness.
DUNGEON CRAWLING
All the dungeons in the game are procedurally generated, which means their layout is different with each adventure. There can be from two to four levels of each dungeon, with a unique boss fight at the end. You can always get back to the previous dungeons to get extra XP or finish all the side quests.
CHARACTERS & SKILLS
Ranged attacks, magic spells, blocks, stuns, healing, evasions and passive skills - it's all there for you to discover, unlock and upgrade. You can choose from seven different family members, each one having unique skill sets. The father, John - a protective warrior with a sword and shield. The elder daughter Linda - a precise archer. Kevin, a quiet fighter equipped with deadly daggers. Lucy - a lively and bold fire mage. Mark - a mindful martial arts fighter. Joey - who smashes his enemies with a sledgehammer. And the latest addition to the family - Apan, a mighty healer and a firm defender in one.
ART STYLE
A combination of hand-painted pixel art and frame-by-frame animations partnered with modern lighting techniques come to life to create the beautifully dangerous world of Children of Morta!
Quick, snappy combat, beautiful art, and a backstory full of heart—it's lovely, and everything is done very well.
The only issue I have is the odd progression system: Trying and dying frequently is a strange way to advance your characters. I appreciate that new playable characters are introduced as the story progresses, but each one starts at level 0 and has to be leveled up tediously.
Childred of Morta is certainly a game worth playing, and I'd say worth buying at full price.
The gameplay reminds me of a mix between more skill intense games like Wizard of Legend and Hyperlight Drifter, as well as older slower paced games like Diablo 2 and other ARPGs of that time.
The base gameplay is entering procedurally generated dungeons complete with puzzle rooms, challenge rooms, mini bosses, story encounters, and a variety of enemies. You fight enemies, manage limited health resources, collect currency, and ultimately attempt to reach and defeat the unique boss for each dungeon.
Currency is used between dungeons to purchase upgrades which apply to every character.
You will also find random items, some passive, some consumable, and some re-usable based on cooldown.
This all combines to keep gameplay fresh, fun, and sometimes quite tense. Especially when you stumble into a story-line encounter, you're low on health, but you really want to know what happens if you beat the encounter. (Can be re-tried)
Now, that's already a solid game in my opinion, but what takes Children of Morta to the 5/5 rating is the storyline.
This story is amazing. The writing is never bad, and almost always above average in my opinion, with several moments being awe inspiring.
The family is a great way to introduce characters as new classes, and since each person has upgrades based on their level which benefit every other family member too; it really feels like the family is working together for victory.
Each class felt different and was fun to play.
The pixel-art graphics are wonderful. I've known some other pixel-art games to suffer from visual clutter, but I found none of that in Children of Morta.
Narrator did a good job and sound overall was enjoyable.
Though there are no difficulty options, this can sort of be solved through the ability to endlessly replay old levels to earn currency and level up, thus making the rest of the game 'easier' by comparison.
Buy it, play it.
Each of the characters you play as feel totally different and has his own skill tree. The gameplay is almost perfect and each character is fun to play. The game is very addicting and enjoyable, if you want to learn more you can visit the library in your home and check out diaries and the story of each family member.
Give this one a try, it's worth every cent!
I could hardly put into words just how stunning this game is to look at, play, and experience. From the superb visuals to the fluid gameplay, Chidren of Morta is a game that must be played to truly appreciate just how amazing it is.
The pixel art is gorgeous, the player characters all have different play styles and move around the screen like some sort of mesmorizing dance. The character upgrades and unlocks all provide meaningful and significant progression, and the world is both beautiful and foreboding at the same time.
I can't say enough good things about this game, it's just a fantastic game.
So worth the asking price.
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