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Chernobylite is a Science Fiction Survival Horror RPG from developers Farm 51. Set in the hyper-realistic, 3D scanned wasteland of Chernobyl’s exclu...
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Chernobylite is a Science Fiction Survival Horror RPG from developers Farm 51. Set in the hyper-realistic, 3D scanned wasteland of Chernobyl’s exclusion zone, you’ll take on the role of Igor, a physicist and ex-employee of the Chernobyl Power Plant, returning to Pripyat to investigate the mysterious disappearance of his fiancee, 30 years prior.
Compete with the hostile military presence, other stalkers and supernatural creatures, as well as the harsh and unforgiving environment in your search to uncover the truth.
Get ready for a thrilling adventure of survival, conspiracy, horror, love, and obsession
Can you survive your fears?
Base Building & Crafting
Construct a base from which to plan your daily operations and excursions. Utilise workstations to craft gadgets, create traps and weapons or modify existing equipment to your needs.
Resource & Team Management
Companions are key to your survival and the resolution of your journey. Each day requires the careful planning and assignment of resources and tasks to your comrades.
Stealth, Survival & Combat
Survival in the Zone is not easy, and each day brings fresh challenges as comrades die and supplies diminish. Avoid detection with stealth takedowns or engage in open armed. Danger lurks in every corner.
Non-Linear Storytelling & Strategy
No playthrough is the same. Like your choices, the story is in your hands. Choose wisely whether to trust your comrades or not, use resources for survival or research, and confront conflicts or evade them. The future is up to you.
I LOVE this game. However there are a few glitches that never got patched namely if you take damage while holding the pistol theres this really weird animation glitch that happens pretty much every time.
It's annoying and I don't know how the devs haven't fixed this.
The gameplay loop of doing missions and coming back to your base in between them is very satisfying for me. The end goal is to prepare yourself for a big heist, which you can launch at any point in the game, it's gonna be bordaline impossible without a solid prep
You need to care about your base, scavange for resources. You need to care about your companions, as they can become wounded, they need food, medicines and some relax time to not go crazy.
Companions are written in an interesting manner, each has his own personality and goals.
I'd give 5/5 if not for bugs. Animations and models go wierd from time to time, I also got stuck on the terrain and had to reload. There are also performance drops. But overall, it's a very solid game, def worth it
Finally a good game again that really takes you away like a good book. Great voice acting, cool story (or stories), beautiful graphics and effects, some real action - or pure stealth for hours if you prefer - and a few jump scares (but horror is not the main theme). One of those games that leaves you kind of empty after you finished it. Waiting for part 2. ;-) Huge compliment to the dev team!
I found the game very interesting on the one hand but very disappointing on the other. The gameplay is not bad, although there is nothing never seen before. The fictional story based on the real nuclear catastrophe of Chernobyl is pleasant and consistent with the real facts and with Tatyana who teaches her boyfriend about it. The fights with the enemies are quite plausible. The crafting is good, the system of the relationship with companions as well and the system of being able to delete or change memories is quite interesting. The graphics are good with smooth movements but sometimes there are some hiccups in collisions with the ground. The disappointing part lies in the enemies that are not very varied (only two types of human enemies, + the Dark Stalker
and two types of monster enemies), which leads to the game becoming boring. Personally, I've gotten to a point where I can't get on with the main story, always repeating the side quests, with no hint on what to do, so I don't think I'm going to continue.
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