Posted on: May 2, 2012

PCGameGuy
Verified ownerGames: 1100 Reviews: 4
A long slog through generic FPS fare
So, if you read any reviews online you will hear about the poor story, twitchy AI, and clipping glitches. You may also hear how it sucks. If you are looking for a Half-Life, Deus Ex, or Call of Duty here you will be agreeing with them pretty quickly. However, if you just want an FPS experience that satisfies your desire to go places and shoot things this one is just fine. First, it is the second longest FPS I have ever played. Only the original Unreal was longer. I am serious, this is level after level of shooting stuff. They take you from space, to Earth, to Mars and your poor protagonist has to walk everywhere it seems. The graphics are on a par with the original Half-Life, the dialogue has a real European ESL feel to it with some odd translations choices and captions that don't match the audio, and the weapons are modeled on real world equipment. The physics are okay, stunted jump height and occasionally getting stuck on an edge notwithstanding. I did turn to an online guide at a few points, some of the critical pathing is not obvious and can leave you stuck in an empty room wondering where to go next. Still, it was a satisfying trip through old school shooter territory that satisfies the desire to shoot stuff and has enough story to explain why you are there. It ran fine on my Win7 Home Premium box, right from install, and it took my 1920x1080 widescreen settings just fine. Cutscenes at that resolution, however, are stretched so you lose the top and bottom of them. This may annoy if you want to see the on-screen text telling you where you are (you can hear it beeping but it is below the edge).
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