Broken Age is a family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo.
Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story of barfin...
Broken Age is a family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo.
Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story of barfing trees and talking spoons.
Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.
Starring:
Elijah Wood as Shay
Masasa Moyo as Vella
Jack Black as Harm'ny Lightbeard
Jennifer Hale as Mom
Wil Wheaton as Curtis
Pendleton Ward as Gus
Features music composed by Peter McConnell, recorded by the Melbourne Symphony Orchestra
All-star voice cast, including Elijah Wood, Jack Black, Jennifer Hale, Wil Wheaton, and Pendleton Ward
Some jokes. Unless you don't think they're funny, in which case we totally weren't trying to be funny.
A whole bunch of awesome PUZZLES
This one really hard puzzle that you won't get but you'll look it up online and not tell anybody.
One of my all time favourites. I grew up a huge fan of Lucas Arts games (such as DOTT & Sam & Max hit the road) and feel that Double Fine have taken that theme and made something amazing.
Definitely the closest thing to Monkey Island and similiar games in the last 15 years. Not for the impatient ones, but those who aren't not in a rush will enjoy it. A kickstarter well payed of, with art, dialogues, puzzles and voice acting several steps above what we have been gotten used to the last decade.
When you try to remap in remap, you will forever stay in "remap interact loop", you can't do anything includes of quit, remap, or other.
and the game is made for console, doesn't support MOUSE and KEYBOARD, the game won't react to your input, waited so long for discount, but neither the best discount nor the working game.
Awful, refunded.
Review based on Act 1 as Act 2 release date was changed so many times most teenagers will not be able to count it.
It is not an old-school style game that would remind us of Lucasart creations. Instead we got more of a interactive story than puzzle game. Don't get me wrong, its still pretty good. Story is quite interesting, dialogues are often funny, graphics are well done and animations are OK-ish.
The problem is there is not much to do. Puzzles are not very demanding, interactions with environment are limited (bazillion cereals at the beginning don't count) and all the time I felt like the game doesn't want me to use my brain.
Story of both characters is interesting at the beginning but quickly get predictable and finale (or cliffhanger) can be seen from miles away.
I feel that I could spend this money better as game fell flat on my expectations but I will probably play the second when I have some excess time.
Contrary to other reviewers who claimed that the gameplay was non-existent, I'd say it was balanced perfectly! Adventure games for me were always about the story, not the puzzles; Puzzles for me were there only to forced the audience spend enough time in a setting, in order to be soaked in its ambiance/world/story. This game was easy enough to play it through without puzzle-induced frustration, but not so easy as to feel like a movie. Maybe the first time in my life playing a game that wasn't getting tiring.
The artwork was so beautiful and polished that I have never seen in an adventure game before. I had forgotten what it meant AAA adventure games after Lucas Arts stopped giving us its gems. Not that an adventure game needed this level of polishing to be a good adventure game, but it certainly showed that love (and money) was put into it.
If there is something regretful about this game, is that it simply wasn't on par with Full Throttle, Grim Fandango and Day of the Tentacle. If was beautifully executed, but at the end of the day, the 2nd act felt a bit cheap.
As if all the story built into the 1st act, didn't transmute into some crazy, surreal, way-off-the-top 2nd act and instead unravelled into simply an interesting and good explanation of the 1st act; more like a lengthy epilogue.
It felt as if Tim Schafer, suddenly felt tired and just wanted to wrap things up and go home.
In short, a very very good game by all means, worth playing.
Just not one I'll treasure in my memory for the next 2 decades like I did with DotT and Grim Fandango!
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