Bright Memory is a lightning-fast fusion of the FPS and action genres, created by one-man development studio FYQD using Unreal Engine. Combine a wide variety of skills and abilities to unleash dazzling combo attacks. SRO (Supernatural Science Research Organization) agent Shelia's adventure is about...
Bright Memory is a lightning-fast fusion of the FPS and action genres, created by one-man development studio FYQD using Unreal Engine. Combine a wide variety of skills and abilities to unleash dazzling combo attacks. SRO (Supernatural Science Research Organization) agent Shelia's adventure is about to begin.
This game depicts the maiden adventure of a woman named Shelia in the year 2020.
The 1000-year-old relic swords known as "Kanshou and Bakuya", discovered through SRO research, have been found to comprise a unique multilayered structure, containing a mysterious substance in their cores. This substance, known as the "Soul of Jiu Xuan", possesses the ability to reanimate the dead. In an attempt to take possession of the substance, the "SAI" - a massive terrorist organization controlling its own army - has used a cutting-edge piece of technology known as a "Quantum Transporter" to infiltrate the SRO research facility and steal top-secret and incredibly dangerous data. To make matters worse, while attempting to calibrate coordinates on the Quantum Transporter, Shelia mistakenly activates the device, immediately transporting everyone in the vicinity to the Floating Island - an airborne continent near the North Pole, undisturbed in its slumber for over 1000 years. It is soon discovered that the various beasts and corpses of those who once populated the island have been reanimated by the "Soul of Jiu Xuan", and they're coming for Shelia...
Game Features
Rack up points and enhance your various skills to freely create your own original combinations
Employing an FPS-style POV, discover and solve the various puzzles throughout each stage to advance
A mesmerizingly beautiful world combining science fiction and Chinese culture and created using Unreal Engine 4
Main Characters
Shelia: Hannah Grace
The female main character. 21 years old. Her parents were in the military. After losing both parents in a sudden tragic accident at the age of six, she was raised by Professor Richard Carter, founder of the SRO. Having spent years undergoing various types of military training and shining among her peers in virtually every field, her near-superhuman abilities landed her a spot as a member of the ultra-elite "SRO Emergency Inspection Team".
Carter: Jack Merluzzi
Founder of the SAI. Male, 35 years old. Taking advantage of his influential status, he struck it rich by buying and selling vast numbers of ancient artifacts on the black market. After learning of the existence of the "Soul of Jiu Xuan", he immediately infiltrated the SRO in an attempt to steal top-secret data.
Popular achievements
Quick eye
Dodge 5 times when the enemy is about to attack you
common
·
32.55%
Flying trapeze
Stay in the air for 10 seconds
common
·
41.64%
Dark forest
Kill Forest keeper
common
·
44.61%
Sharpshooter
Head shot to kill 30 enemies
common
·
31.37%
Operating Master
Keep SSS style of 30 seconds
common
·
41.27%
Lost God
Kill XING TIAN
common
·
35.95%
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
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Even though it seems like some random patches from different games got thrown together to create this, it's feels really nice to play. It's not crazy hard (which is good for me) but challenging enough to be interesting and tense while playing and I'm looking forward to updates of this game.
This game confuse me a lot:
bullet seems to be from ribbon, because it don't look like it making any damage
did you know there is more gun then one, I learn this when i use all bullet
enemy come from nowhere,
sword seems to be the only wepon that is actualy usfull
enemy atacks are horrible
graphic are good but maby a little to much of flashing
story don't exist yet
Reminds me a little of "Shadow Warrior" but is very well done.
For a single-man-project i can't belive it. If you wanna support new talents, do it right now.
BUY IT
I liked it. The gameplay is fluid, you never stop moving and shoot, hit, dodge enemies. There is also a combo mechanics to push you to always be in action. It's a doom like on this point. The music is epic and really put you in the mood.
You avec 3 weapons and skills you unlock gainning XP. The more you unlock skills, the more it gets fun. The story is thin but it's an introduction, so you just have the plot to introduce you the main protagonists, i hope for more in the next game. For now it's quite linear, a corridor FPS. I don't mind : a good corridor FPS is better than a shitty open world. The final boss is interresting you can't charge without thinking, you need to observe and learn the pattern.
Graphics a nice, seila and enemies design are cool !
Took me 1 hour to finish.
Some blackspot : you have skin for your character but it's an FPS, so you don't see it, apart from the cinematics.
A must play if you like nervous fun gameplay (a mix between doom and devil may cry), i look forward the next episode.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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