BioShock Infinite Complete Edition includes the following DLC:
BioShock Infinite: Burial at Sea - Episode One
BioShock Infinite: Burial at Sea - Episode Two
BioShock Infinite: Clash in the Clouds
BioShock Infinite: Columbia's Finest
Indebted to the wrong people, with his life on the line, veteran...
BioShock Infinite Complete Edition includes the following DLC:
BioShock Infinite: Burial at Sea - Episode One
BioShock Infinite: Burial at Sea - Episode Two
BioShock Infinite: Clash in the Clouds
BioShock Infinite: Columbia's Finest
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.
Key Features
The City in the Sky – Leave the depths of Rapture to soar among the clouds of Columbia. A technological marvel, the flying city is a beautiful and vibrant world that holds a very dark secret.
Unlikely Mission – Set in 1912, hired gun Booker DeWitt must rescue a mysterious girl from the sky-city of Columbia or never leave it alive.
Whip, Zip, and Kill – Turn the city’s Sky-Lines into weaponized roller coasters as you zip through the flying city and dish out fatal hands-on punishment.
Tear Through Time – Open Tears in time and space to shape the battlefield and turn the tide in combat by pulling weapons, turrets, and other resources out of thin air.
Vigorous Powers – Throw explosive fireballs, shoot lightning, and release murders of crows as devastatingly powerful Vigors surge through your body to be unleashed against all that oppose you.
Custom Combat Experience – With deadly weapons in one hand, powerful Vigors in the other, and the ability to open Tears in time and space, fight your own way through the floating city of Columbia to rescue Elizabeth and reach freedom.
1999 Mode – Upon finishing BioShock Infinite, the player can unlock a game mode called “1999 Mode” that gives experienced players a taste of the kind of design and balance that hardcore gamers enjoyed back in the 20th century.
I am a big fan of the Bioshock games. I have them in almost every format they came to be. However, the only one I could play to its closest potential was on Steam. Sadly, things ot tricky there, and the comments lead me here. I am staying, for this version is far superior. It does not crash on me, for starters! And there is no need of pesky launchers to enjoy the game. Thank you, esteemed folks from GOG, for making playing this game hassle-free a reality. I am rooting for you and your future endeavors! Here's to a bright future for you!
Playing on Easy (I'm over 75). Reminds me of Myst & Oblivion. Colorful and sometimes amusing. Spoken narratives are generally easy to understand; no accent. No enemies - yet. Probably best to play on Medium .. where there might be more action. It is relaxing .. so far.
So yeah, Bioshock Infinite is way different from Bioshock 1 and 2. Here's a few differences:
- Very linear levels with one exception in the base game (Emporia level). Burial at Sea DLCs are kind of open-ended though.
- The gameplay loop is much different from the prequels. You run from point A to point B with minimal exploring. Then you either fight (usually this), talk, watch a cutscene or take in the scenery. And this just repeats until you beat the game. Worded like that probably makes it sound dull, but it's still lots of fun.
- No "Adam"/secondary currency. You still upgrade lots of stuff, but it's all with in-game "money" that's scavenged in hard to miss spots.
BUT what Bioshock Infinite set out to do was provide entertaining combat and a well written story with an interesting cast of characters on a VERY creative setting. It totally succeeded in all these departments.
So why is this not just some Call of Duty clone with a fancy setting?
+ Infinite has my favorite magic system in the franchise. In my opinion the vigors absolutely saved the entire gameplay loop. Some vigors let you stun enemies, block attacks, charm and throw/lasso enemies. But most importantly, many vigors actually interact with one another and provide for some devastating combos. For example, you can use a water rope to pull enemies towards you, then zap 'em with lightning.
+ Permanent progression. You can upgrade weapons, vigors and your health, magic pool, or shield.
+ Setting: A racist, religious cult on a floating city??? Yeah, pretty cool.
+ Story is AMAZING. The DLCs are unbelievably good too and wrap everything up nicely.
+ Also runs perfectly. No crashing or stutters. Great port.
Couple bad things though:
- TWO weapons. That's all you can carry at once.
- "Halo" regenerating shield is dumb.
All in all though, Bioshock Infinite is a one of a kind game that you should definitely try. Play the prequels first though (at least before this game's DLC).
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