From Charles Cecil, creator of the Broken Sword series, with art direction by Dave Gibbons, legendary comic book artist behind ‘Watchmen’, comes ‘Beyond A Steel Sky’, the long awaited sequel to the cult classic ‘Beneath a Steel Sky’.
You are Robert Foster. A child has been abducted in a brutal...
From Charles Cecil, creator of the Broken Sword series, with art direction by Dave Gibbons, legendary comic book artist behind ‘Watchmen’, comes ‘Beyond A Steel Sky’, the long awaited sequel to the cult classic ‘Beneath a Steel Sky’.
You are Robert Foster. A child has been abducted in a brutal attack. You have vowed to bring him home. The trail has led you to Union City, one of the last remaining mega-cities in a world ravaged by shattering wars, and political meltdown.
Union City is a utopia, its people loving life under the control of an altruistic AI: ever-attentive androids, designer living, piazzas and bars. What’s not to love? But this City has a dark underbelly...
‘Beyond a Steel Sky’ is a dramatic, humorous, cyberpunk thriller in which engaging puzzles drive a fast-paced narrative set in a dynamic gameworld that responds to – and is subverted by – the player’s actions.
Features:
The World
An adventure set within a dynamic world, populated by wilful characters driven by motivations that the player can subvert. In combination with a unique hacking tool, multiple solutions to puzzles emerge from player choices.
The Story
Unravel dark conspiracies, defeat a terrifying antagonist in this dramatic, humorous, cyberpunk thriller, which explores contemporary themes: social control, AI, and total surveillance.
The Puzzles
Intelligent puzzles are interwoven with an intriguing dramatic narrative to deliver a compelling gameplay experience.
The Look
A beautifully detailed, comic-book styled world, from the mind of legendary comic artist Dave Gibbons.
Popular achievements
Completionist
Complete the game
common
·
34.32%
Classic Threads
Unlock Foster's classic coat
common
·
31.9%
Hunger Games
Feed Voxel a stolen sandwich
common
·
56.18%
Cleanliness Is Next To Joeyness
Clean everything up, ready for the party
common
·
40.63%
Your Lessons Are Over
Complete all tutorials
common
·
87.66%
Poetry Slam
Watch a full poetry recital
common
·
32.3%
Rational Or Just Crazy?
Examine all of Graham's conspiracy posters
common
·
42.05%
Wash Pin Bowling
Knock Chipworth over
common
·
31.36%
Water The Plants
Turn the sprinklers on
common
·
37.43%
Goodies
comics
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
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I'm a huge fan of the original game, and while this has a few golden moments the pacing and some of the situations you are put in feel very odd and out of place for some reason. The controlls and some mechanics also feel incredibly clunky and tedious, especially during some of the scanner based puzzles. There's obviously allot of love put into this, but for me it simply fails to recapture the overal feel and charm of the original game.
Was excited to play but was dissapointed by the gameplay.
Having fond memories of Beneath a Steel Sky, I was excited to play this game. Playing with a controller felt really clunky - not sure if it is different with a keyboard.
it felt like there were limited discoverable/actionable things to do besides go here, hack that, go here hack this then sit through a long cut-scene, explaining the story then repeat the same thing over again. We don't get to organically discover the story.
Having played and loved many classic point and click/adventure games like the Unwritten Chronicles series, Syberia series, Runaway series, Broken Sword series - to name a few, it just felt really dull and disappointing to play.
The story felt forced and most puzzles just involve positioning yourself in a the right place to hack something. And using your crowbar to open something.
The complaints aside, the only thing that engaged me and kept me playing was the top notch voice acting!
This is impressive; I have a few hours already invested in it so I feel confident I can give it a quick review. Beyond really feels like it bridges a particular gap between the classic point-and-clicks and more modern games that I wasn't even aware existed: By using very pronounced cel shading in a 3D environment with 3rd-person POV controls, it looks & feels like the perfect mesh between old-school PaC adventure and modern sandbox. The puzzles so far are very smart, not crazy difficult but so far they seem to need a little bit of instinctual poking around and some trial and error (the errors are forgiving, you're meant to progress).
I just hit my first stumper at the museum trying to Free Joey, so I'm taking a break while absolutely refusing to look up any walkthroughs. 😅
Rating: A+ so far, this is exactly the kind of adventure game I love, bonus points to Beyond for keeping that unique spin on cyberpunk that started with Beneath.
At first I was a little reticent about playinga sequel. Someytimes the sequel is rubbish ab dhte makeres are just cashing in. Not this time. Ther game iosd broilliant, BETTER than the original. Highly recommended
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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