Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
TL;DR: it's just an exceptionally very well game.
BG3 feels as if it was made with lots of care and love. Thoroughly designed and tested. Playing on Tactician I'm shocked to see how well the difficult is balanced: forcing me to consider all the help I can get in battles, constantly inspecting enemy strengths and weaknesses, adjusting equipment, etc.
One of the few things that could be improved is music. There are scenes where it's perfect, but generally it's not anything exceptional.
It's a game that can swallow you for weeks, game that has it's own style. Strongly recommend!
I own the game on Steam and I just cannot get enough of it. My wife and I play everyday when we come home from work. It has bugs for sure, but the quality of the game is something else. Act three could have been a game all on its own. This is a game development team that actually has respect for its players. I am so excited for offical mod support and DLC. Everyone that I have recommended this game to have become hooked. Highly recommended.
Critiques of the game though: you need an above average PC to play it comfortably especially in Act 3, not sure why it is this way but Act III with a 5600xt on 1440p gets me like 30-40 fps. I recently upgraded my GPU so it is better now but without a better GPU you will run into some issues. I feel like magic items can really make you stuck in a build and without transmog you might end up looking a bit ugly in terms of outfit. I also wish the multiplayer allowed you to bring more companions, as my wife and I are always having to switch out companions for story related stuff. I also wish I wasn't always looking for gold, you really are just hungry for money all the time untill halfway of Act III. I also wish they included the upper city in Act III, they mention it so many times, and it seems that a solution to one of the character's issue is in the upper city but we cannot go there.
I guess it's cool, if you never (or rarely) played (good) pen'n'paper DnD. However, if you happen to be a veteran, well...
Try not to cross reference with lore or rules or how things work in the pen'n'paper. It has little to nothing to do with Baldur's Gate...or DnD for that matter.
No idea what, why and how this game was hyped, but, well, the bar has never been lower.
The game's combat mechanics are too simplified. The character classes are too streamlined. I liked making my own builds, choosing stats, perks, masteries, and skills. The DnD influences are there because of other BG games, heritage, not because it's better. From reading the forums of different platforms, the concensous of most is that the game isn't DnD enough, and needs to conform to 5e rules more. That reason is why I refunded the game, as I don't see it changing to a progression and combat system I would enjoy. There's just too many voices wanting the opposite of DOS type of systems. One of the most complained mechanics is the ground surfaces, a staple of DOS interactive combat.
If you are like me, don't get this game, as the complexity is gone, for more simple and faster combat. If you are a DnD fan, or don't mind a move away from DOS mechanics, then maybe try it.
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