Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
I'v been playing the game in early access for about 100 hours, and now about 35 hours into the full game, i'm having a blast, truly amazing game, so much passion love and dedication of over 6+ years in development and 200+ mill spent to create this game, this is definitely my GOTY so far.
On a side now, i'v been reading few latest posted comments (from the time i'm writing this) about people saying all kind of weird stuff like how larian is a woke company adhering to the far radical left and pushing their "propganda" on people with same gender sex and a bear scene, that was taken out of context, Im not gay or lean towards left or right ideaologies, i franly don't give a flying f#ck about any of that, this game is special by it self, and nobody forces anything down anyone's throat.
If you are into certain gender, or identify as a cat or w/e float your boat, you can do so, the game just adds the option for you to be whoever you choose to be in a FANTASY setting that is D&D in a video game.
So i would say this, if u value your money, hate microtranscations, paywall or whatnot, and enjoy a really good storytelling game that allows you to roleplay and decide to kill, save, romance, ignore, be good or evil and have consequences for your actions that has so many permutations and potentiall outcomes depends on your dialgoue and actions, this is the game for you.
Hope this review helps you to decide whether or not you want to buy and play this game, i usaully never write reviews, but this game definitely earned it.
I'm in France,
I see a price tagged at 71.40 USD / 60€ for an early access, no visible premium bonuses, that's a shameless decision.
not worth the financial effort.
2020 is a dark time for many of us, and thus the news of a Baldur's Gate sequel on the horizon was a desperate glimmer of hope. Having gone hands-on with it, it remains, unfortunately, only a glimmer.
The potential is there. The cast of characters plastered on that banner hint at something intriguing and evocative of the original spirit of Baldur's Gate. The aesthetics are 110% on point, down to the cursor being a gauntlet, the spell icons, all of it. The art department did their homework. As did the lore people. It's a phenomenally beautiful game solidly grounded in the mythos not only of Faerun but of the Baldur's Gate franchise in particular.
All of that can't plaster over the gameplay. Leaving aside the inevitable bugs and hiccups of an EA title, the fact is this is another DOS game. I haven't played DOS. I'm fine with turn-based games on a tabletop. I'm less fine with it here, or at least being forced into the mode where BG1 and 2 gave me the liberty to choose.
Baldur's Gate 1 and 2 succeeded because they opted to simulate the feeling of a tabletop experience, rather than the mechanics. Larian with BG3 seems to be tilting towards simulating the obtuse mechanics at the expense of everything else. Doubtless this will appeal to the same kind of grognards that flog the virtues of a command-line interface while ignoring its failings, those that confuse proficiency with a bad, inefficient, or just plain unpleasant system with high intelligence, rather than limited vision.
I may come around to it, eventually. I initially hated BG2 because of Chateau Irenicus. I tried Morrowind when it came out, disliked it, played through Oblivion and Skyrim, before coming back to Morrowind and falling more deeply in love with it than either of the former. But I think as long as turn-based combat remains mandatory rather than another option, that will be a sticking point for a good long time.
The game has an interesting story, which I will not spoil. Rather, I'd like to talk a little about the issues I've had with the game. Currently, there is no difficulty levels, and seems to be cranked to meat grinder unless you play specific builds. I'm currently trying to get through on Wizard, and getting nuked pretty often. I haven't been able to locate an active Search ability in the game, meaning if you fail a passive search, what ever thing was there, you lost. There currently is not an option to roll stats, and only a very limiting point buy system as if this were some low quality RPG like White Wolf that uses Dot Sheets.
Basically right now, to get anywhere, you're going to have to rely on luck and save scumming, unless you play some meta build. Game has potential though, so if you want the game you might want to wait till it leaves early access and has a more polished experience for you.
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