Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
this game has nothing to do with baldurs gate 1 and 2. Baldurs gate is not a setting, the forgotten realms is, so why do it when you clearly look down upon the original games?
I started the playthrough of this game 5 times. I keep coming back, always expecting more, trying new class, and race combinations, hoping for a better experience. The game would be okay, and it looks really great, but usually after about 8-10 hours, I always find myself skipping through the dialogue as I find them boring, together with the story...
Maybe I am just too old, but I was looking for the next chapter of Baldur's Gate after 1 and 2, but that I did not find. Completely different feeling, story, and atmosphere. And It's not really Divinity 3 either. I just find this a bit lacking in substance. Like a box of chocolates that look amazing, smell amazing, but the taste is a disappointing "meh..".
I also have issues with the game on a moral and political level, but I won't get into that here. You can skip most of those things I believe, if not all.
Haven't gotten to the end of the early access story yet, perhaps I never will, that's how depressing it is to play this game.
At first glance you get something great in your hand, the graphics are beautiful, the character creation is great, you get to make some impressive looking fantasy creatures, the opening cinematics impress the hell out of you, but then you actually get to control your character and everything falls apart.
1. The controls are janky, you get the move the camera kilometers away from you, allowing you to explore the whole map almost, taking every bit of fun out of exploration.
2. The combat is terrible. There are cases where you get to do nothing for 3-4 consecutive turns besides moving, yet the enemies can run or fly around easily and even get in a hit at the same time. By the time you get your characters close enough to target an enemy with either a melee or ranged attack, you are close to dying. And the worst thing is that your attack might miss after all you have been through.
3. Everything, like exploration, conversation checks, combat, saving throws, are governed by a dice roll, and it is frustrating to see rolling below the target, some of these checks can lead to pretty horrible outcomes and thus you are forced to reload the game every time you fail.
4. And while I only wanted to highlight the issue with the damned dice rolls now I also have to mention the load times. Even on an ultra fast M.2 SSD the loading can take like half a minute. Out of llaying 2 hours of Baldur 3, you are going to spend half an hour checking the loading screens.
The whole experience thus far is pretty disappointing. Should the Studio change the combat system to something similar to Dragon Age: Origins, the game could still be saved, but if things are left like this, it will be a shame. The game has potential, the characters and the story is great, but if everything else is not enjoyable, than the rest will not be able to hook you in for hours. Larian pls...
The gameplay options, combat, graphics, sound design, and voice acting are great.
Unfortunately, the UX is the worst in the business. Each character has their own inventory, and each character's inventory is overwhelming on its own. There's always way too much on the screen, causing many miss-clicks with varying degrees of consequences. Every character can wear way too many items and has way too many abilities. In actual D&D, you can only wear 3 magical items at a time, preventing you from getting over-powered and keeping things manageable. The inventory has a search function, for Christ's sake. If you need that, then something has gone horribly wrong. The animations are slow, which is greatly compounded compounded by the lack of overworld map travel, too many interactive items on the screen, and the long 30-character battles.
Every time I turn on the game, something annoying happens. Maybe the party will notice and run into a trap before I can react (and THEN the game will pause AFTER I triggered the trap, not after the party noticed it). Maybe one campanion will refuse to jump after the rest of the party, requiring me to click on them, separate them from the party, jump manually, then reconnect them to the party. That's 5 clicks just for ONE party member to jump over a chasm. Everything is tediously slow and manual like that, making the whole experience exhausting, like trying to balance a glitchy spread sheet for 3 hours. It doesn't help that there's no pause button. Sometimes friendly NPCs would start combat without me, getting killed before I can join the fight in a good position.
The writing is cliched and cheesy. It's fun, I guess, but it takes itself way too seriously, making the overall tone confusing. The music is very cliched as well. It's your typical Western RPG orchestral sountrack, just with some pop added.
This could have been one of the greats, but the weak story and the CHORE that it is to play just don't make for a good experience.
It is actually nice, about 7 out of 10.
But it is still rare like early access.
Tons of bugs.
5 years and such price – and still cannot use ropes and traps disarming kit, get stuck camera and characters, crooky controls, quests random reset, and much much more.
But oh yeah can romance everything.
If you are looking for decent tactical DnD without romancing bears, better check out Solasta.
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