Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
I have played around 16 hours so far. I'm enjoying myself. Yes, there is a lot of bugs and yes you can definitely feel it's early access, but it's still fun. I have however some grievances.
First of all the companions are not really likable... especially the 2 female characters are just plain unlikable and I'm beginning to think this was made on purpose... This would be fine and all if we had more companions to choose from. So the feedback is: give us a few more companions (preferably some good-natured for a change and maybe without having any GREAT AND TRAGIC MYSTERY)
Environmental AOE damage... now this... this is a reminiscent from DOS 2 and I really don't like it... made me lose interest in DOS2. I mean it just makes any battle a game of "floor is lava". Don't get me wrong I'm not saying this feature is bad but it should be occasional and not all over the place and every low level mob spamming AOE. The feedback is: just please let us have less of a "floor is lava" game.
Apart from that (and the bugs which I'm sure will be squashed) I really like the game, but the 2 things I'm afraid might put me off in the long run. So here's me hoping for an awesome adventure! :)
It's so great to get a massive DRM free game with no online purchases and everything included. This Elden Ring, and Witcher 3 should be praised for that.
I'm going to compare this to DOS2 and Pathfinder. So far, I prefer the combat in Pathfinder. I have a better sense of control and understanding of battles in that. Pathfinder is harder. DOS2 is easier than BG3.
Where this game shines is in exploration, presentation, and dialogue. There is so much verticality and interesting spaces to explore. It blows away Pathfinder or even DOS2 in this regard. And the cinematic conversations are in another universe compares to all other CRPGs.
I have played this quite a bit in early acccess and gotten some way into chapter one in full release. I haven´t really played a lot of larian games before and haven´t played the baldurs gate games. But logged considerable amount of hours into the NWN games. And I can only assume original Baldurs Gate is similar to NWN when it comes to game mechanics and game play.
So if you compare this to NWN franchise skill rolls like persuade, intimidate and so on is considerably easy here, almost any character can manage a perform, persuade attempt in a dialogue. In NWN you really need to invest in those skills to be viable to use them.
The hybrid combat mode is a good idea, but sadly insanely exploitable and not fully working in my most humble opinion. For example mke your party hide, ungroup your party place them strategically to plan out your ambush. Attack with character A, he/she will get 1-2 free rounds of attacks. Sneak up with character B he/she will be out of combat and can get several free kills/attacks. Rinse and repeat wit Character C and D.
Going at it normally as intended makes any fight considerably harder.
As for skills and similar all they do is provide a bonus on the dc check, but no limitations on xx skill to use xx item or craft xx item.
The game mechanics feel rather rushed and no clear idea what they wanted to make with it.
As for the story so far I have no issues with it, I wish the game would have more follower conflicts. For insance please follower A will cause follower C and E to be upset.
So far i´m satiesfied with my purchase but not mega excited, I would probably recommend to pick it up on sale.
The game on its own is incredible, combat is fun, exploration is rewarded, both NPCs and main cahracters have good voice over and interesting personalities.
But, this game fails as a 5e system:
-You can shove an enemy as a bonus action, eliminating the threat of opportuniy attacks.
-You can jump as a bonus action, reducing the impact of terrain hazards.
-Magic items are completly broken; for example, during the first act you find a headpiece that sets you intelligence score to 17, so your 8 intelligence barbarian is now smart enough to go toe to toe with Einstein. You can also find a set of gloves that give you +2 AC so your babarian can wear armor, and keep all the bonuses they get to compensate for not being able to wear armor.
-Scenearios feel weirdly two-dimensional, yes there's diffrent elevations within a map, but for some reason a monk has to walk around a table and can't vault over it.
There's many more things I could nitpick, of all these things the biggest offender are magic items, I only gave two example but I found MANY overpowered items and I only played act 1. The game feels like a divinity game wearing a 5e tench coat.
Just like the last big gaming releases backed by social media marketing, the release of Baldur's Gate 3 has again pointed to the roots of marketing hypes and public relations: Propaganda. People become devotees up in arms against anyone who stands in the way of its Gloriousness, its Holyness, its Singularity. "GOTY, GOTY, GOTY !!!", consumed and forgotten one after the other.
It's sad to see how the name of Baldur's Gate is used for an entirely different game that is also a part of all this frenetic and agitated hollowness that is shaping the current gaming industry as well as groupthink mentality.
In this context, the actual game and its content have become pretty much irrelevant.
BG3 is a professional industry-product. But it has almost nothing in common with the original 2 games.
It is also game build on sweet little lies, everything falls apart in ACT III.
Not only game lacks worthwile content aside from act I, many things were cut but still marketed as existing in game (check recent controversy on cut content).
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
{{controller.patronsCount}} GOG Patrons
Error loading patrons. Please refresh the page and try again.