Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted i...
Cross-platform multiplayer with Steam is supported.
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.
Choose from a wide selection of D&D races and classes, or play as an origin character with a hand-crafted background. Adventure, loot, battle and romance as you journey through the Forgotten Realms and beyond. Play alone, and select your companions carefully, or as a party of up to four in multiplayer.
Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.
Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a world that reacts to your choices. A grand, cinematic narrative brings you closer to your characters than ever before, as you venture through our biggest world yet.
The Forgotten Realms are a vast, detailed and diverse world, and there are secrets to be discovered all around you -- verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of the Upper City. How you survive, and the mark you leave on the world, is up to you.
allows you to combine your forces in combat, and split your party to follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it.
offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the entire narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or many other outcomes.
based on the D&D 5e ruleset. Team-based initiative, advantage & disadvantage, and roll modifiers join combat cameras, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight.
through your choices, and the roll of the dice. No matter who you play, or what you roll, the world and its inhabitants will react to your story.
allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
Look, this game is great. There's a lot to like about it. But, wow, there is so much just outright bad about it. Larian did a passable job adapting 5th Edition to a video game, but, wow, that limitation really sucks a lot of joy out of this game. A D20 makes sense at a table top. Something that wildly random in a video game, though? It makes every skill check a pain that encourages save scumming. Also, people are so complimentery about how many different ways you can go about things, but, really, it's nothing new. And it breaks entirely too often. The whole Mol thing in the first act is so limiting that I'm amazed it's not talked about more often
And this isn't even getting into what is just an outright terrible story pacing. It's always nice to know your character's context in a world, and BG3 gives you none of that. You get to randomly say that you're a Baldurian at times, and that's about it. Why is it called Baldur's Gate if we only get to the city at the very end? The city is a character in itself in the setting, but this game decides that the most generic fantasy forest setting should be where we spend the first chunk of the game
Overall, this is the ultimate example of a 3/5 in gaming but is treated as the greatest game ever made by so many people who clearly lack any historical context for this game or its genre
@kromienkeli pointed some good point about graphic it's not BG legacy. I would prefer more darker theme and accent. Surely it has some resemblance to D:OS however after going to Underdark I just embraced that shitty sentiment to BG1&2 graphic and started to love that new graphic design.
,
However that game is DEFENITELY BALDURS GATE. I will point out why in bullet points:
- action of that game will be in F*CK*NG Baldurs Gate city.
- there will be Minsc&Boo and Drizzt (already hinted in EA)
- story will resolve around Bhaal, Myrkul and Bane
- we got already everything what has been in BG saga (Underdark, Ilithids, Observers, Githyanki, dragons, strange undead as an ally, non-linear history and decisions which are impactful on game world, great written companions, romances, good narrative)
Complaining about graphic design and lack of active pause is nonsens. I understand that because I've had the same skeptical point of view.
In the end I've spent 270h+ in early access and I love it.
I even played S:OD and BG1&2 recently to compare these titles with BG3 and I can honestly say that the new Baldur is not another D:OS. Only truly a worthy successor to the Baldur's Gate saga.
The 3D graphics, no active pause, and starting the game on the beach may actually resemble D:OS, but those are the only similarities.
Completed the game twice in Early Access. Despite the flaws, the game has probably become one of my favorites. First of all, because of the stunningly beautiful detailed and truly fantasy world. Exploring such a beautiful and diverse world is a pleasure in itself.
I hope that the shortcomings that are in the game are related to early access and will be fixed in the full version, namely:
1. Difficulty of the game. I hope there will be an easier level of difficulty, because now it is quite difficult to play, because often the enemy has 3 times more hp than you and he hits 3 times stronger than you. I was never able to kill 4 of Laezeli's relatives.
2. Endless traps. Annoy.
3. For the whole game, I got 1 mantle for a wizard of an unusual grade. The wizard (which I played) seemed to me the weakest and most useless member of the team. The most useful on the battlefield is a warrior in heavy armor. The rest of the classes hit very weakly.
And finally..
If the game was made in the style of Dragon Age Inquisition, it would become a real diamond in the crown of this beautiful fantasy universe.
It was already a great game in early access, tons of fun, I'm excited to see the final release. And just like in every RPG... well in every game, ALL content is optional. And since the game is very reactive, everyone can find the play stile they prefer. We can play ourselves, we can play a better or worse version of ourselves. Or we can think of any other character and play them. This is an RPG after all. We can romance other characters or we can just ignore the whole cr@p if we don't like it. That's it.
I've never really been a fan of Turn Based RPGs. I used to play them in the 80's, but then I moved to 3rd Person and First person games.
So I purchased BG3 with little prior experience except for games like Neverwinter.
The story of this game is great, and the lore is expansive. The use of in-engine cutscenes to tell the story is refreshing, and immersive.
The combat is very X-Com like and not in a bad way.
This game does not hold you hand very much and pretty much throws you into the thick of things.
I'm only a couple of hours into the game so far, but I expect I'm already hooked.
My one major gripe with the game is the poor camera control, very oftern objectives will be masked by terrain and you have no idea unless you use the camera's limited panning ability. The F1 key is great for bringing things back to view though and it helps.
Backl in the old days you would have gotten a paper manual, something this game is sorely lacking.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Inappropriate content. Content contains gibberish.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
GOG Patrons who helped preserve this game
{{controller.patronsCount}} GOG Patrons
Error loading patrons. Please refresh the page and try again.