Posted on: September 11, 2022

vadam85
Verified ownerGames: 244 Reviews: 2
Was worth it at 80% off
I'll be focusing on gameplay. The graphics you can judge by the screenshots. There is a story, but it's fairly predictable as far as I've gotten in the campaign. The Good: You can directly control the growth of your population. The idea is that new people come via shuttles form a colony ship in orbit around the planet. So if you want faster growth you can build more buildings that accept the incoming shuttles and if you've overstretched you can deactivate said buildings. Getting the information for managing your colony is fairly well done. There are various overlays for the map and various statistics can also be viewed. After one instance of a building has been upgraded you can directly build the upgraded version. The Bad: I think a good game presents a problem and multiple solutions to it. For some things Aven Colony does this, but for others it does the opposite: Some alien creatures are coming to destroy your buildings or big chunks of ice are falling from the sky or alien drones attack your colony? Build Plasma turrets. The Chemical plant, Mill and Bar & grill are also pulling double or triple duty. The overworld is a lot shallower than at first it seems, including settlements. A lot of the game is spent waiting for nanites, the building material, and you can't really speed it up. They can be created from mined metal ores or a processed plant that can be grown on farms. Mines run out and even before, they can only supply one Nanite processor. Or you can use a quicker mine that wastes the ore and you run out even faster. The processed plant option doesn't run out, but is a lot slower and requires a lot more workers so until you build up your colony you're stuck waiting. There are also some technical and design issues. About 1 in 10 startups the game crashed. Can't select an overworld POI if the exploration vessel is too close to it. If a building doesn't get a raw material for a while, then production won't resume even if the material becomes available again.
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