Posted on: August 3, 2024

Strikeferret
Verified ownerGames: 229 Reviews: 9
One step forward, two back
I see a lot of comparisons to Fallout, and I see that in the UI, not the gameplay. Since every character has the same questions with different answers, there's very little organic conversaton, it's just wading through walls of text that, while flavorful, are just repetitive. The good news is the writing is much improved from the first game, but the bad news is the logic isn't. Apparently I'm softlocked, and since they decided to remove the console, I can't repair the game. It's not even a logical break, it's just a bug where a character disappears. Unless you feel like following a walkthrough, it's very possible it'll happen to you, too. Combat is dull, the gameplay is slow, and the plot isn't enough to carry the day. The world suffers from a lack of a baseline. Someone asks me if I can find him seeds that grow goats. In the real world, or even Fallout, this would be pure insantiy. In this world, with mutants with mind control, vampires, and who knows what else, it's unclear. Should I call this man crazy? Is this just something that happens? Games like Stalker greate atmosphere and tone by creating a world much like ours, then having small but sharp breaks. There is no terror like the world suddenly not playing by its own rules; the uncanny valley of "this is just wrong." Sadlly, Atom's world puts forth so many fantastic elements, there's no real tone of dispair or horror, this is simply the setting. A mutant is closer to an elf in fantasy than some great threat. Plenty of people love the game, but it's buggy, slow, repetitive, and just not very fun. Obviously they see something I don't or value different things in a game. Even if it was free of mechanical errors, it simply doesn't stand out. It was clearly made with love and passion, but I can't recommend it.
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