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Arcanum: Of Steamworks and Magick Obscura

in library

4.6/5

( 561 Reviews )

4.6

561 Reviews

English
5.995.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Arcanum: Of Steamworks and Magick Obscura
Description
An Industrial Revolution in a World of Magick Imagine a place of wonder, where magick and technology coexist in an uneasy balance, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwa...
User reviews

4.6/5

( 561 Reviews )

4.6

561 Reviews

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Product details
2001, Troika Games, ...
System requirements
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
31 hMain
44 h Main + Sides
84 h Completionist
44.5 h All Styles
Description

An Industrial Revolution in a World of Magick


Imagine a place of wonder, where magick and technology coexist in an uneasy balance, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs and Elves alike. A place of Ancient runes and steamworks, of magick and machines, of sorcery and science. Welcome to the land of Arcanum.

 

Character Design allows you to customize your character any way you choose

  • Whether you choose magick or technology, the Arcanum world adapts and responds to your character's development 
  • Classless, point-based attribute system allows for limitless creativity in guiding your character's development 
  • 8 basic stats, such as Strength and Charisma 
  • More than a dozen derived stats, from Poison Resistance to Character Speed 
  • 16 Primary skills, including Gambling and Healing 
  • 80 Spells with 16 Colleges of Magick 
  • 56 technological degrees within 8 disciplines

 

Extraordinary Adventure Features
 

  • Explore a world as vast as it is mysterious-it would take over 30 real-time hours to traverse the land of Arcanum 
  • Meet more than 300 unique characters and monster types across this huge land 
  • Many means exist to solve the myriad quests, from dueling to discourse to thievery 
  • Take on a band of ogres in real-time, or plan your strategy through turn-based combat - you decide 
  • Accurate day and night cycles affect the gameplay, from combat to thieving skills 
  • Automatic character management lets action-oriented players delve into the quest at hand 
  • Create your own worlds or play the included multiplayer scenario online cooperatively or competively

© 2001 Activision Publishing, Inc. Arcanum and Activision are registered trademarks of Activision Publishing, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners.

Goodies
manual (190 pages) artworks HD wallpapers map reference card avatars
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
31 hMain
44 h Main + Sides
84 h Completionist
44.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2001-08-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
1.1 GB

Game features

Languages
English
audio
text
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Applied DDrawCompat for seamless support with modern displays
  • Set core affinity to 1 CPU core, improving performance on modern systems.
  • Fixed Alt-Tabbing leading to black screen
  • Validated stability
  • Verified compatibility with Windows 10 and 11
Internal Update (05 October 2018)
  • Improved compatibility with newer systems
Internal Update (30 March 2018)
  • Updated internal installer structure, no changes to game files
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User reviews

Posted on: March 30, 2018

Khornestalk

Verified owner

Games: 159 Reviews: 5

I bet it's actually a great game

I bet this game is great. I created a new character and was overwhelmed by the number of choices I had available to create a character. This is kind of a game that really has something for everyone, and I think that unfortunately is why this game is completely unplayable. As soon as I finished my character creation the game kind of just stopped. I mean certain things worked, the hud showed up, but the actual stuff I was supposed to be seeing was just a black screen. Aslo mouse movements and actions had an extremely delayed reaction time during the character creation process. I don't know if the game has always been this unplayable, but I certainly can't play this in windows 10 (and the unofficial patch didn't help at all when I attempted to download it). Based on other reviews this seems pretty consistant, even the positive reviews point out that it's insanely bugged and flawed. I dunno if I just didn't install the unofficial patch correctly, or if that is bugged too, but either way I would love to actually play this game if GOG added the unofficial patch to the regular download, or if the game just actually got patched to work on modern computers. Either way this game is completely unplayable in its current state, at least on my pc.


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Posted on: March 31, 2010

ChronicIntel

Verified owner

Games: 51 Reviews: 1

From a guy who does not play that many RPGs

I've always been a first-person shooter gamer, but I have occasionally delved into the RPG genre several times (specifically Dragon Age and Mass Effect, among others). That being said, Arcanum was the first traditional isometric RPG that I've played, and to say that it ate up one of my summers is a bit of an understatement. Arcanum hooks you from beginning to end and offers you a fresh experience if you've never played an RPG before or are already an RPG vet. I have played bits and pieces of the original Fallout and Planescape: Torment (but never to completion, unfortunately) enough to know that if you liked those games, you'll find something to enjoy in Arcanum. The game offers a nice variety of choices and excellent replay value with the different skill paths you can take. You can play a technology-focused character the first time and switch to a magic-focused character the second time and have a completely different but equally enjoyable experience. Want to create a character that mixes both magic and technological skills? You can do that, too, and the challenge of keeping those skills in perfect harmony is a game in and of itself. What prompted me try out this game originally was the review given by PC Gamer, where Greg Vederman stated Arcanum was "arguably better than anything in the Fallout or Diablo series". I then tried out the demo, liked it, and later bought it used at a Gamestop (I was in high school back then, cut me some slack). I have since played through it several times with different classes and mods, and it never got old. I was ecstatic to learn that it was released on GOG since it gave me a second chance in showing my support for it in a way that I didn't do the first time around when I bought it used. However, there are a few minor complaints that I have for this game. There are some areas are fairly difficult early on. This game does not necessarily scale based on the level of your character, and while this is a good thing for the most part, it also means that you can be dominated fairly easily if your character is in the wrong place at the wrong time. There are also main story quests that can punishing for low-level characters (the Black Mountain Mines is a prime example) without proper planning and preparation. Of course, the first time you play through it you wouldn't know how to prepare, and this is the same for pretty much any game out there. The graphics also seemed outdated, even at the time, but it never really bothered me, and if you can't handle outdated graphics, then you probably wouldn't be on GOG anyway. Bottom line, if you liked any of the Fallout games (even the 3rd one), then you owe it to yourself to try out Arcanum. The story is engaging, the replay value is staggeringly high, and the majority of the side quests are varied and interesting. If you're looking for a game to sink hundreds of hours into, you have found it.


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Posted on: October 30, 2010

orzene

Verified owner

Games: 689 Reviews: 13

An Under-appreciated and Over-looked Classic

Most people probably only remember Troika for it's TOEE release, which most thought of as a rather mediocre release. But before that, they were still fueled with the energy from their work on the game Fallout, and it shows quite well in Arcanum. Instead of picking a very generic king's-and-castle's, heart-of-Europe style game, they chose a much more intriguing setting, with an even more unique period of time: during a major industrial revolution, where technology slowly treks onward and upward, and the traditional practice of magic is trying to coexist, unsteadily. The initial look and feel of the game may seem clunky, and the combat system is rather overly-simple in its execution, especially to newcomers who've enjoyed newer RPG's and those who have played the Fallout game, but the class, style, story and role-playing elements have been defined with such polish that it could be considered a contender with most of the newer RPG's that have come out recently. The variety in the game makes it's quite open-ended, and though the game does not have an exact class system, the lack of it proves to be quite beneficial, allowing you to really define your character in many different aspects. (A friend and I got a real kick out of reading the descriptions for the Backgrounds you can select. For instance, look up "Pyromaniac.") The story unfolds with a nice lingering depth, and a good deal of mystery, as you start out surviving an confronted by a befuddled monk named Virgil, with nothing but a mysterious ornate ring, and a cryptic message: Find the boy. From there its a very open adventure, with practically the whole of Arcanum to play in. Be prepared, though, as the game CAN and WILL present some tough fights, and what goes into your character can effect how well certain fights turn out, or if a fight is inevitable or not. Although an issue, being that with the freedom to develop your character initially may make the game a bit harder or a bit easier depending on your choices; it rarely hinders the game, and can present unique opportunities, even at the very beginning of the game. All-in-all, if you must have at least one RPG in your collection, Arcanum is definitely one to consider.


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Posted on: June 7, 2010

AngstAndAvarice

Verified owner

Games: 53 Reviews: 1

Fallout + Tolkien = Crazy Delicious

If you know anything about Troika's portfolio of work, you've come to expect two things from their games. First, that they will be crippled by a number of bugs ranging from the mildly annoying to game-breakingly problematic, and secondly, that the game will be an impressive, endlessly enjoyable romp through an immersive, atmospheric fantasy world, in spite of it's technical issues. If you are able to forgive (or at least put up with) the clumsy interface (one that almost makes Planescape: Torment's UI look intuitive by comparison), the glaring balance issues (mostly related to combat), and the somewhat lackluster tileset, you will find a staggeringly open-ended game that takes the cliche gaming themes of 'dungeons and dragons' that we've come to know and love and pairs them with a humorous, mature, and masterfully written narrative that turns the entire concept of a 'save the world from a terrible evil' dungeon crawl on it's head. The bare bones of the story is a fairly typical 'hero is thrust into a conflict between eternally-battling cosmic forces' trope, but the real meat of the plot comes from the staggering amount of sidequests that flesh out the Arcanum universe. During your adventure, you'll wrestle with complex ideas regarding the problems and benefits of over-industrialization and social inequality in a world inhabited by races as diverse as they are are fundamentally similar Whatever sort of character you like to play as, whether it be a kindly, sword and shield-wielding knight, a haughty and head-strong magician, a cunning, manipulative, pistol-slinging thief, or even a bumbling ogre who speaks only in grunts, the game has a path custom-tailored to your liking. This, coupled with how staggeringly large the game's world actually is, the game's 'replayability' is virtually infinite. I play through Arcanum at least once a year and find myself discovering something new each time. I could not recommend it more for someone who enjoyed games like Fallout or Planescape: Torment and wished there more games were made in that general direction. It's worth nothing that, as with all Troika products, there are a number of fan-made 'patches' which are worth searching for, as they greatly improve the game's stability by several orders of magnitude.


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Posted on: August 13, 2010

HaakonKL

Verified owner

Games: 508 Reviews: 2

Fallout with magic > Oblivion with guns

Yes, I'm biased towards old school RPGs, and this is essentially the best one, along with Baldur's Gate II. It has character creation without classes, many playable races, reactions to your actions (although not too much, mind you), more stat modifier than you can shake a spreadsheet at, and just enough skills to cover everything, but not too many. It has some bad spots though. The combat is a bit clunky, but if you play turn-based, as God intended, it's fantastic. Realtime is for when you're overpowering your enemies anyway. It was fairly CPU intensive for it's time, but this is not an issue now. And some stats are slightly overpowered. Magic users that go magic only are better than those who spread out their points, and technical skills are only worth their investment in XP when you combine them with other skills, meaning that the technologist and the mage-warrior type of builds aren't very useful. If you can survive that, and don't mind isometric graphics (why would you?), you'll find plenty to fascinate you here. The story is wonderful, with just enough twists and turns to make you enjoy it. The setting is fantastic and actually does capture quite a few unique items of interest, and shows societies changing, old powers crumbling, new ones emerging and so on. The characters are well written too, and anyone not liking Virgil after his quest has been through has no heart. The dungeons are always interesting, and the fact that the random trash you pick up can be used to make ammunition is a neat touch. (Want to make cheap explosives? Buy some kerosene and rummage around in the rubbish bins to get molotovs. Can't complain about that.) Oh yeah, this game also respects different playing styles. If you like hack and slash, you'll be able to do that. Magic? Come right on in. Guns? Thieving? Social conniving? Everyone's welcome. And that makes this game fun. If you want to make a Halfling necromancer, why not? An ogre technologist? Sure. The sky's the limit, and this makes it actually worthwile to replay the game as a different type of character. Try playing through the game as an idiot once, for instance. (For those of you who wonder about the title, it's a common critisism of Fallout 3. If you know what I'm talking about and agree, you'll love this game. If not, you'll still likely love it, but at least you know where I'm coming from.)


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