Posted on: January 30, 2010

TheMagister
Verified ownerGames: 31 Reviews: 1
How an RPG should be done
Troika made a mere three games in their sadly short time as a developer, but each of them in a gem in their own (buggy) way. On release Arcanum was criticized for a flawed engine, lackluster combat and a half a dozen game breaking bugs, but all of this could be overlooked by the possibilities presented in the game. You could literally be anything in this game. Anything from a elf mage in a top hat and smoking jacket, to a brutish half-orc carrying a huge club, to a techno-savy human in a suit of steam powered armor suspiciously akin to a fallout powersuit. And the game not only allowed all this but adapted itself to each playthrough. Every game was different in it's own way. A mage could not play the same way a fighter could, nor were technologists welcomed by mages. If you only play one RPG this year, make it Arcanum, and experience exactly what an RPG SHOULD be. Now if you'll excuse me I'm going to put on my top hat for another playthrough...
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