You are Aragami, a vengeful spirit with the power to control the shadows. You’ve been summoned by Yamiko, a girl imprisoned in the city fortress of Kyuryu. Embark on a dark journey full of blood and secrets to discover the truth about aragami. Infiltrate the occupied city of Kyuryu with your superna...
You are Aragami, a vengeful spirit with the power to control the shadows. You’ve been summoned by Yamiko, a girl imprisoned in the city fortress of Kyuryu. Embark on a dark journey full of blood and secrets to discover the truth about aragami. Infiltrate the occupied city of Kyuryu with your supernatural powers and fight Light with Shadow. Uncover a story about twin souls bound together by destiny that surpasses time and memory.
EMBRACE THE SHADOWS - Create your own shadows to become invisible. Teleport from shadow to shadow while you hunt down your targets. Use a wide array of Shadow Powers to creatively dispatch your enemies.
CHOOSE YOUR PLAYSTYLE - Multiple paths to beat each scenario and approach every situation. Play as a merciless emissary of death or an undetectable ghost. Your story, your choices.
BECOME ARAGAMI - Fight Kaiho, the army of Light, and rescue Yamiko – the mysterious girl that summoned you and that is the key to your existence.
It's a fun game, but it crashes and then you lose all your progress. I couldn't tell what the story was about because it kept getting stuck on a black screen. I'd recommend it, but know that you might lose a bunch of progress at any time.
Alot like the Dishonored series of games. You are a assassin of some sorts (no spoilers). Got a blink spell like Dishonored only it oly works in shadows which makes it really fun and challangeing. Very few controls
works well on low spec systems, good controller support. Unity game engine that has been heavily optimized.
Aragami is a visually striking stealth game that offers a unique ninja experience with its shadow-based mechanics and atmospheric design. Players can manipulate shadows, teleport between dark areas, and use supernatural abilities, which creates a satisfying sense of power while maintaining the tension of traditional stealth. The cel-shaded art style and Japanese-inspired environments give the game a distinctive identity. However, its repetitive level design and occasional technical issues can hinder its potential. Still, the game remains an engaging and fresh take on the stealth genre, making it worthwhile for fans seeking something different!
This is an indie 3D stealth action game, and yeah, it’s pretty janky. If you’ve played games like Styx, this is a much lower-budget take on the genre. The cartoony graphics are okay—not great, but serviceable. If you’re just looking for another stealth game to mess around with, maybe grab it on sale.
Gameplay isn’t all that fun. Your movement is pretty limited—basically just sneaking, running, and the game’s unique mechanic: dashing from shadow to shadow. You also get some magic abilities that burn through your magic points. Guards are super predictable. Checkpoints are way too far apart, which made me not want to experiment with different tactics at all. And then there are the action sequences. No idea what they were thinking. There were some bugs too. While dashing/teleporting, I fell into lit spots where I couldn’t get out multiple times. The boss even got stuck (literally) at least twice, forcing me to restart the fight.
Level design could have been way better. A lot of areas are dull and way too big for no reason. There was one section so large I almost stopped playing. There’s barely anything to pick up—just some upgrade scrolls. No doors to open, no objects to break, no lore items, no notes, nothing. The environments feel empty, and you just want to get through them as fast as possible. Same tropes are repeated until it is no longer fun. Do you want to disable a light barrier? Nice - how about you do it ten times?
Music is okay, but the audio mix could have been better. Some sound effects are way too loud and annoying, while footsteps and ambient sounds are almost non-existent. For a stealth game, that’s a big problem.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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