Posted on: January 16, 2019

Woodclaw
Verified ownerGames: 393 Reviews: 4
Gorgeous but...
Apotheon is a visually gorgous game, the "greek pottery" art style is an absolute joy to watch, even when the animations seem a bit "stiffen". This unique decision gave the game a really nice appeal and it make it really unique. The sound design is serviceable and the background music swing from the soothing atmosphere of the main hubs to the combat pacing without a hitch. The gameplay is where things gets a bit complicated. The boss fights are extremely cool, each and every god surrender his/hers power after a different trial and all of these are extremely well designed and thematically appropriate. I would have been easy to just create a series of duels against giant humanoid sprites, instead each god and level are unique. They're not all perfect, but the effort is here and it's praiseworthy. Unfortunately the controls aren't on par. The game was clearly designed for a gamepad and playing it with mouse+keyboard isn't ideal. Also, both melee and ranged combat uses the same "aiming" system, which is good for a bow, but doesn't work all that well in melee. In a way it's the opposite problem to another Souls/Metroidvania hybrid, Salt & Sanctuary, where the ranged attacks were ridicolousy hard to aim. Overall, Apotheon is a nice, although painfully short game with a very retro feeling and some really good reasearch work behind it.
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