Ancient Enemy is a strategic RPG card game in which you make interesting tactical decisions as you battle distorted enemies and overcome challenging puzzles. Face a horde of deadly enemies, each one emerging from a world in which evil has already triumphed. You must not only endure, but also...
Ancient Enemy is a strategic RPG card game in which you make interesting tactical decisions as you battle distorted enemies and overcome challenging puzzles. Face a horde of deadly enemies, each one emerging from a world in which evil has already triumphed. You must not only endure, but also rebuild your powers to vanquish evil and fight one last duel against your monstrous nemesis!
Travel through a scarred landscape with dozens of atmospheric levels, draw power from the Earth, and struggle for the soul of the world itself. Test your skills against a host of foes in unique solitaire-style turn-based combat!
Innovative, strategic, turn-based combat.
Blast the Enemy's monstrous lieutenants with a satisfying range of spells and abilities.
Gather powers from the shattered landscape to heal your mind and enhance your magic.
Choose your own path through a dark, folkloric story.
Three difficulty settings ranging from relaxed to nightmare.
Duel your way to the citadel, and defeat your foe once and for all!
Ancient Enemy is the latest iteration of inventive card game design from Grey Alien Games, this time in collaboration with famed Scottish game artist Jen Pattison, and renowned games designer Jim Rossignol.
Ancient Enemy is an atmospheric turn-based adventure in the spirit of masterpieces such as Darkest Dungeon and Slay The Spire!
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DRM FREE. No activation or online connection required to play.
This is a fun game that due to its relativetily easy default difficulty and relativetily simple gameplay is a very good fit for coffee breaks or when your brain is on a down-time (playing something before bed or playing while doing something else for example), though occassionally it requires some proper attention.
The story feels eerily relevant to todays world, without taking sides.
I think 3.6 overall is by far a too low rating for this game, I think it deserves a 4 at least.
As the title says, it is an okay entertainment for a few hours if you like soltaire types of card games. I don't think I would have paid 12 euroes for it. But I didn't had to because I got it on a giveaway.
I have spent 10+ hours with it on nightmare difficulty. I have not got to the end but I don't think I will finish either. After 10 hours I feel like I have seen everything the game has to offer and that is not a lot. Certainly not enough for me.
- The combat is very bare bone and I wouldn't consider difficult on nightmare setting. I have not lost a single battle. I have some experience in card battle games but soltair I played only on a DOS PC back in the old days. There aren't a lot of variety in enemies and their abilities. It is difficult to have when everyone, including your own character can only have 3 abilities (The protagonist has a melee dagger that seems to never change, and an offensive and defensive spell of your choice) and three consumable items.
- Story is more or less nonexistant. There is a simple explanation as to why the protagonist starts his journey but you aren't given any new info on the way. The guy just monologues about the same thing but in different words.
- The art of the characters are okay, the cards look nice in my opinion, but the background of the scenes are very simple, dull and reused, so it often fails to represent the environment the protagonist talks about.
- When it comes to music there are only a few scores but I think those did the job.
So, in conclusion it may be an intersting game for someone who likes soltaire games. You probably still want to wait for a discount.
This game has a wonderful story that unfolds, a unique card play style to combat and puzzle solving which make it easy to pick up for a quick bit of game play, and equally engaging for a longer bit of gaming. Well worth it in my view.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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