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Ancestors Legacy

in library

3.8/5

( 41 Reviews )

3.8

41 Reviews

English & 10 more
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Ancestors Legacy
Description
Take command of your army as you storm through medieval Europe in an extensive series of campaigns. Choosing one of the four available nations – Viking, Anglo-Saxon, German, Slav – you will be tasked with more than just conquering, raiding and pillaging enemy camps, villages and towns. Only by utili...
Critics reviews
50 %
Recommend
IGN
7.7/10
User reviews

3.8/5

( 41 Reviews )

3.8

41 Reviews

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Product details
2018, Destructive Creations, ...
System requirements
Windows® 7 (Service Pack 1) , Windows 8.1 and Windows 10 - (64-bit only)., 2.6 GHz Intel® Core™ i5-7...
DLCs
Ancestors Legacy - Digital Soundtrack, Ancestors Legacy - Digital Artbook, Ancestors Legacy - Saladi...
Time to beat
29.5 hMain
37.5 h Main + Sides
42.5 h Completionist
37 h All Styles
Description
Take command of your army as you storm through medieval Europe in an extensive series of campaigns. Choosing one of the four available nations – Viking, Anglo-Saxon, German, Slav – you will be tasked with more than just conquering, raiding and pillaging enemy camps, villages and towns. Only by utilizing the full range of available tactical options, taking strategic advantage of the environment, and managing your temporary bases and settlements, will you emerge victorious.

Ancestors Legacy is a historically accurate real-time strategy game influenced by historical events in the Middle Ages. The game combines resource management and base building with large-scale, squad-based battles across vast battlefields, all rendered in great detail thanks to the Unreal Engine 4 tech. Experience medieval bloodshed like never before, thanks to the cinematic action camera that puts you right in the middle of the battle at the press of a button.
  • 4 playable nations in an extensive single player campaign inspired by historical events
  • Advanced tactical options combining the use of terrain, experience and morale
  • Cinematic battle camera view puts you right in the center of the action
  • Outstanding visual fidelity powered by Unreal Engine 4
  • Intense multiplayer battles
  • Streamlined resource management and village construction
  • Precise controls with native gamepad support

© 2018 Fulqrum Publishing Ltd. Developed by Destructive Creations. All rights reserved.

Popular achievements
Goodies
Contents
Standard Edition
Special Edition
Complete Edition
manual
OST (MP3)
OST (WAV)
Artbook (CZ)
Artbook (DE)
Artbook (ENG)
Artbook (ES)
Artbook (FR)
Artbook (IT)
Artbook (PT)
Artbook (RU)
Ancestors Legacy - Saladin’s Conquest DLC
System requirements
Minimum system requirements:

Multiplayer notice: Ancestors Legacy features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).
Multiplayer Notice: Please note that the GOG Galaxy Client is required to access Multiplayer.

Multiplayer notice: Ancestors Legacy features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).
Multiplayer Notice: Please note that the GOG Galaxy Client is required to access Multiplayer.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
29.5 hMain
37.5 h Main + Sides
42.5 h Completionist
37 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2018-05-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
14.9 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
polski
audio
text
Português do Brasil
audio
text
český
audio
text
русский
audio
text
中文(简体)
audio
text
日本語
audio
text
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User reviews

Posted on: January 9, 2021

Perkoz19

Verified owner

Games: 81 Reviews: 5

Definitely worth trying, but on a sale

The game is actually really enjoyable for me. Love the setting in early middle ages, we have good variety of nations in the game, missions can be very satisfying and take quite some time, I like it. Technically it is perfect. I haven't met any major bug or crash, no frame drops. Only sometimes I had an opportunity to see a dead, t-posing soldier hung like 20 meters above the ground. :D Unfortunately it is a very rough, unpolished gem when it comes to the design of the game. Yes, the campaigns are very different from each other in case of setting and story. but gameplay-wise there are a lot of copy and paste scenarios I would say. There are a lot of missions which are basically designed like this - "Hey, here you go, some starting troops. Capture this village, then you can start developing your base and capture other villages to finally destroy enemy camp." So the campaign can get repetitive. Also, some campaigns have very complex and time consuming missions, like the campaign of Saladin, and on the other hand we have the Mieszko campaing, which is very disappointing for me. Very fast, quite repetitive and not really satisfactory. But overall I enjoyed the story. What I hated the most is the army management. Allowing player to have only 10 units. I really wanted to create an army with variety of troops, but I wouldn't have enough warriors in larger battles so I just ended up recruiting full stack of spearmen - they are OP imo, very strong unit, can withstand anything in battle. There's no point to have archers or cav - you can rush anything with only spearmen and actually it works the best. Third, all nations have very similar rosters, so there is no tactics, which nation can overcome other etc. There are problems with selecting troops, sometimes you give orders to an unit you didn't selected. Micromanagement - I hate that I cannot pull back unit from fight without retreating it. To sum up, I'd say it is a solid game, but has it's issues. Worth getting on sale.


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Posted on: April 6, 2019

spiderangel

Verified owner

Games: 111 Reviews: 1

Great expansion based RTS

Well this is my first time writing a review ever it's been a long time since last i was captivated by a game i love expansion based RTS like Dawn Of War and the latest SF3 and this game did that very nicely the graphics are smooth the tactics are reasonably realistic and it's challenging enough to keep u engaged the campaign stories are very good especially the tactics of wars used in it. Over all if u like tactics and RTS this game is a must have in MHO.


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Posted on: December 21, 2022

Graphic blender without much RTS substance - don´t buy

Having played through the Vikings campaign completely, I have to say that "Ancestor´s Legacy" is not much of a RTS game, it´s more like a "action game with RTS elements". As a fan of classic RTS games such as Stronghold, Company of Heroes or Age of Empires II, I have to critize so many aspects here: The ridiculous low unit limit (10 units max.), no real base building (you can´t decide yourself where you want to put buildings, only a few options to choose from), very weak AI and repetitive mission structure. It might be something for console players who have never experienced a real RTS game, but not for PC gamers with classic RTS experience. Yes, the graphics are fine, but I don´t want to watch nice animations all the time, I want to play a good game. Don´t waste your money here.


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Posted on: April 19, 2022

Ayho77

Verified owner

Games: 118 Reviews: 4

Great Viking campaign, meh for the rest

I bought this game after playing the demo of the Viking campaign. That campaign has amazing intro and drive, story telling is good and captivating. They managed to get the most out of Unreal engine. Game is also quite well optimized, so I managed to play this on Medium on the office laptop (later missions on Low). I was happy with inclusion of the Slavic campaign (last game that did this well were Cossacks) but the story there is a bit meh, the campaign is boring and clearly lacks the cinematic drive of the previous Viking campaign. If on sale, it's worth buying for the the Viking campaign, the other campaign give show to the repetitive missions and gaming mechanics. Build, heal retreat, etc.


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Posted on: June 8, 2022

LuckyBide

Verified owner

Games: 40 Reviews: 1

Nice game but very limited & repetitive

It's not really a RTS (in my definition of the genre) since the game consists on repeating the same two gameplay loops available : either capturing villages and creating many troops to attack enemies, or defend your positions against waves of enemies (which feel endless since these sequences are not that fun to play). And you don't have to care that much about resources since everything is automated. So gameplay is very simple and quickly gets boring. The game isn't really set for big battles and establishing real strategy. First because you can't zoom out to get a bigger picture on the battle, then because your units don't listen at your orders anymore when they're fighting. And that last point is really annoying and can ruin an entire battle. Plus we can only manage 10 units at maximum, which is quite a ridiculous number. The most interesting aspect is the narrative, it helps you keep playing but only to some point. I stopped the game at the end of the third campaign (Edward the Confessor) because it became really boring, and that last mission was badly balanced. Anyway I like how the game is visceral, how we can embody the bad guys in some situations. Cutscenes are great, they're artisticly well done and voice over is good. Maps are well designed and a lot of care and details has been put in them, which is cool. Soundtrack is good with some beautiful themes. I don't have enough history knowledge to know if some of the stories are accurate but I read some other players saying that it wasn't always the case. Plus units from different eras that are handled the exact same way felt a bit off, I wished each campaign and its units had more different and unique characteristics. I didn't try multiplayer. If there's a sequel, I hope they'll focus on adding more strategy mechanics during battles, allow to have more than 10 units on a map, put more emphasis on cavalry and stop waves of enemies missions, or limit them but make them more interesting and more plausible.


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