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© Elden Pixels 2020
Game length provided by HowLongToBeat
Posted on: September 1, 2022
ceceron
Verified ownerGames: 523 Reviews: 14
Very good casual metroidvania
For me it's a zelda/castlevania hybrid. Compared to other metroidvanias nowadays, much more relaxing and casual. Compared to the predecessor, it's prettier, longer and has more interesting content / mechanics. On the other hand it's easier in practically every aspect: bosses, platforming, puzzles. Still, an amazing titles from SNES era. Waiting for the another sequel :D
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Posted on: September 20, 2022
SketchFile
Verified ownerGames: 415 Reviews: 14
A step up, but still stumbles
This game is pretty fun, definitely a step up from the average (but still fun!) Alwa's Awakening. Largely built and designed well, but there's definitely a few problems that still need fixing. Two dungeons are badly designed, and there's some unclarity with early spell upgrades and what they do with no real hint or use until way later in the game. The open world aspect really works for the game though it's not quite as open as it could be, there's a few places that you need logically to do in order still, so it's kind of a miss on how those fit together with the main free flow area of most the game. Still, the games a joy, much less cumbersome than the previous. Good for a good 10-15 hour romp / playthrough (and you may want to do 2)
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Posted on: September 18, 2021
MostDangerous
Verified ownerGames: 69 Reviews: 15
Impressive for what it is
It can be tough rummaging through indie Metroidvanias. When you're not having to deal with poorly thought out Souls cash-ins, you're running through barebones worlds that give you minimal reason to explore. Neither of those applies to this game, thankfully. It's a standard experience with its own cool little spin on movement and lots of stuff to look for so you can buy upgrades. I very much enjoyed how it's more about creating your own platforms than precision jumping, though there is a bit of the latter. Furthermore, the game does a really good job at making its dungeons distinct. Each one has its own memorable gimmick to it, kinda like a Zelda game. Most puzzles are on the easy side, however. Same with the bosses, we're talking beat the final boss on the first try easy. I was able to nearly 100% the game in around 10 hours. I'm very satisfied, though. Great aesthetics, a decent, energetic OST, some solid, interesting level design and a few cool mechanics is all a gamer really needs for a good time. I got it on sale though, and I suggest you do the same. This a good game, but it's not gonna blow you away.
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Posted on: January 28, 2022
8bitDev
Verified ownerGames: Reviews: 23
Didn't expected to be this great
This game has many interesting features , it's good Metroidvania style game with proper development and carefully planned in game design that makes story telling and quests lining up properly. Overall 10/10
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