Posted on: July 16, 2025

MackieStingray
Verified ownerGames: 249 Reviews: 5
Four is a lotta stars for me.
First time I ever played this game, I picked Colonial Marine, not out of any particular pride but because I was interested in the human perspective on the game. I got herded by xenomorphs into a ventilation duct, firing desperately as the last one ran in a helix along the interior of the duct, avoiding my shots. Finally I got a killing blow, but it was already on top of me, and its acid blood dissolved me. Died like a Colonial Marine. I decided the game was good. The hardest but most rewarding alternate vision mode to get used to is the xenomorph's wider vision. They get considerably more peripheral vision than the human or yaujta, but it's at the cost of potentially getting nauseated as you control a character who runs along walls and ceilings like they're floors, seeing something like 125% the usual field of view compressed into your monitor's space, making tight helices and dropping from ceiling to floor or leaping across wide distances. Honestly it's a really unique way to play. Kinda reminds me of Descent. All three play differently, all three are cool. Colonial Marines play like a horror victim and honestly I'm here for that in particular.
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