When the wife of the best-selling writer Alan Wake disappears on their vacation, his search turns up pages from a thriller he doesn’t even remember writing. A Dark Presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his lov...
When the wife of the best-selling writer Alan Wake disappears on their vacation, his search turns up pages from a thriller he doesn’t even remember writing. A Dark Presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his love.
Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls, in this psychological action thriller.
With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multi-layered story, moments of sudden horror, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.
Includes Alan Wake Special Episodes “The Signal” and “The Writer”.
INTENSE CINEMATIC ACTION – from Remedy, the masters of cinematic action, comes a 3rd person action game filled with overwhelming odds and desperate near escapes
RAZOR SHARP SUSPENSE – Gripping storytelling at its best, Alan Wake is like a tightly paced thriller TV series, offering endless twists and cliffhangers, and building up to an epic conclusion
LIGHT IS YOUR WEAPON – Light is your greatest weapon and only protection as darkness takes over everything and everyone, and turns them against you.
Copyright 2010-2012 Remedy Entertainment Ltd. All Rights Reserved. Alan Wake is a registered trademark of Remedy Entertainment Ltd.
Goodies
manual
wallpaper
Alan Wake Files book
making of videos
writer in the cabin videos
Night Springs episodes
Poets of the Fall - War music video
System requirements
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
beautiful game, wonderful sound and what seemed to be a great story... but the controls in this are just god awful. Dodging feels useless at times and even then the ability to be able to run away from all the enemies till you get to a safe haven is laughable. If they would have put more focus on the fine-tuning the controls at the end, this game could have been great... but because of how the controls are, i have to give this game a low rating. Cant enjoy a game if the controls feel broken.
First when i saw the video i thought it could be a nice game. I like horror / surviving games. But this one has some issues. First of all the controls are f... ehhhh bad, maybe its because its a ported console game. Than second, it would be nice if it was an open world and not a corridor game. 3rd i only played it for an hour, but there is more movie than game play (unfortunately the movies turning into a black screen sometimes), and i died more than 10 times in that time, but thats because the bad controls... did i mention the bad controls??
For the rest, graphics are good. Story line looks weird at the beginning, but thats what i like, you just don't know whats going on.
I would say a waste of my 2.99. It would be a nice game (even whit the corridor type) if it had some good controls...
Maybe my mouse sensitivity of 5200 dpi is a little to high.
This is not a real game.
It's a heavily scripted story that needs some actions from the player to get through a foreseeable conventional plot.
The actions repeat - running through dark forrests, buildings or houses - avoid being killed by ghostly figures.
Collect ammo and batteries that Alan Wake needs to get rid of his pursuers.
In addition there is annoying shortage of ammunition.
Oh, and the character can't run for more than 4 seconds. It's not fun when you get killed just because you started to run half a second too soon...
And those slow motion effects when shooting flares repeat and repeat...
This game was boring me to pieces.
If at least the story would have been really exciting.
But it's a b-movie story - ok... one of the better ones. But still cheap, foreseeable and boring.
To put it in a nutshell:
It's neiter good, nor is it old, nor is it a game...
So why is it on GOG?!?
I've bought Alan Wake on sale. I didn't expect much, just wanted to play something new, you know, to break out from my settled genres.
Controls. All complains about it are true, it feels clunky and unresponsive indeed. Moreover, camera doesn't allow you to observe foes sneaking from behind, whereas the game really loves to focus incoming enemies when the combat begins.
Gameplay does have the idea: light frightens enemies and makes them vulnerable to weapons. However, the implementation is mostly wrong: you just remove the "dark protection" and shoot them to death... to inexistance. There's some good tricks like using flares to buy time for healing, but I would like to see the gameplay in more defensive way:
- using flares and flashlights to control a more or less vast ground while you're running a generator or something;
- wading through the darkness along temproral sources of light;
- to have means to avoid close combat instead of spamming flash grenades if things are going hard.
And no abundance of ammo - it's ridicolous!
Story. I've never read S. King, I mostly sticks with sci-fi, though I like H.P. Lovecraft stories. Nonetheless, the plot hooked me in the second episode, but along the rest story I haven't been able to suspend disbelief, since the events was getting more and more fantastic and magical. Was it bizzare enough to a.wake tho? ;)
In summary, if you're not a fan of that kind of stories like me - save your time, don't play it.
Well I had read the bad reviews and decided to give it a try.
I had played less than 2h and didn't advance much, but I see it's worse than most reviews.
The story from what I had watched is full of cliches. Without spoiler, it mixes the house by the lake with the book writer with no inspiration.
What's annoying me is that after the prologue, which is nice considering the cliches, nothing is happening. We just keep walking on a narrow linear path from one place to the next while seldom the same shadowy figures appear in our way.
Gameplay is among the worst I had experienced. Camera keeps losing direction, which makes us lose reference and character walk on wrong path. Battle is always the same and boring, we gotta point the flashlight on them until they become mortal than shoot without needing to aim. The awful camera makes us miss direction and harder than it should. When we die, we go back to last checkpoint. It's always the same kind of scenario, fighting the same enemy model, with no story progressing.
I'm just gonna use a trainer to have unlimited HP, because I just died after finding 2 collectibles and while I was trying to activate yet another electricity generator. It takes a few seconds to activate and the figures came again, and instead of going fight them the character stayed stuck on the generator.
Scenarios are awesome, they're still beautiful to this day, except for the narrow corridors clearly rushed to add more fights and prolong the game. If they were unable to develop a good 3rd person shooter gameplay, they should have dropped all battles. Instead they made them longer!
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