Posted on: July 18, 2022
Early Access review
cook1tj
Verified ownerGames: 277 Reviews: 6
Combat sucks
I saw this game and thought I was going to find a new love. I really enjoy more obscure RPGs with interesting systems, which this game seems to have. Well before I can really get into the game and start enjoying it, it just wrecks me. I'm fine w/ hard games, but this one just doesn't seem fair. You get into fights w/ upwards of 3 guys at once. All attacking you together at once. It's nearly impossible to dodge/parry all the attacks and not take damage. The game focuses on taking only 4 items into each battle, so at most 4 potions. It just feels like your range is short and enemies can easilly attack through your attack animations most of the time. So you'll be trying to parry a guy while 2 other dudes are swinging on you like crazy and a 4th is just showing 100% accuracy arrows into you. To get a better view of the area you wanna play farther away, but playing zoomed out makes it hard to see the split second animation times you need to hit, so you end up fighting zoomed in a lot. I'm going to try putting a few more hours in to see if I can push through the beginning that just shits on your face, but I'm not hopful. I hope the devs read this and tone it down a bit. The game as a whole seems really interesting. What an idea! The execution of the combat mechanics leaves me super bummed. You just get rushed by 4 guys, each swinging like crazy from all sides and the game is like "ok now perfect parry/dodge 3 sequential attacks in a span of 3 seconds. I can put up w/ mildly janky combat. Outward is my favorite game of the last few years, the combat is not perfect but it's unique and fun. I was hoping this would be "unique and fun" It's unique, but it ain't fun.
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