Posted on: July 17, 2016

EyeNixon
Verified ownerGames: 99 Reviews: 26
Historical Value, Aged Awfully
Akalabeth is a fairly intriguing game to look at. Here you can see Richard Garriott's baby steps, his first attempt at creating a living breathing world in the RPG format, something he would become known for, and would eventually evolve into the gold standard for RPG worldbuilding (Ultima VII). But really, that's all there is. Akalabeth plays as a somehow even more primitive version of Ultima I and II, with an overworld view that goes into first person when you enter dungeons. Like his later games, Akalabeth has you managing a supply of food along with your health and items, but nothing here is very compelling. You beat on monsters, get gold, get items, go further down, repeat ad naseum. With all that being said, there's absolutely no reason to play this game in a modern context, there are a lot of reviews pretending that this is somehow still worth playing, but I'm not going to give a game 5 stars because I want to pretend that I'm somehow some kind of computer gaming connoisseur and posture on GOG. This is not worth playing now, go look up videos of it on YouTube if you're curious, clutz around with a little bit if you feel like it, but don't feel compelled to actually play the damn thing for longer than 5 minutes, it's a fossil, and even as a kid who adored Ultima I, II, III, I couldn't stomach the entire game back when I was young. It's piss hard and simply not fun. Put it down as a footnote in your head when you're joining discussions about the origins of the RPG genre, recognize its significance, but there's nothing here for you to enjoy.
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