Rule a fantasy realm of your own design in Age of Wonders 4! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn.
Triumph Studios’ award-winning str...
Rule a fantasy realm of your own design in Age of Wonders 4! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn.
Triumph Studios’ award-winning strategy series has emerged into a new age, evolving the game’s iconic empire building, role-playing, and warfare to the next level. A new storytelling event system and hugely customizable empires provide an endlessly replayable experience, where each game adds a new chapter to your ever-growing saga.
Powerful Wizard Kings have returned to the realms to reign as gods among mortals. Claim and master the Tomes of Magic to evolve your people, and prepare for an epic battle that will determine the ages to come.
Craft your followers by combining bodily forms, societal traits and arcane powers. Build anything from a clan of cannibal halflings to mystic moon elves, or recreate your favorite fantasy tropes
Seek powerful tomes of magic to enchant your armies and evolve your people! See your people physically change as they morph into angelic beings or scions of chaos to face their enemies.
Seek glory through brutal domination, cunning alliances, or ultimate arcane knowledge, and write your legacy into the very fabric of the realm itself!
Every choice opens up new possibilities and tactical advantages; deep, multilayered strategy allows you to try new tactics or explore new powers at every turn
Tactical turn-based battles bring your armies to life, showcasing their power in an environment shaped by your decisions. From skirmishes with roaming monsters to vast sieges with dozens of units on each side, with the addition of a morale system and more features, every battle brings a fresh challenge
Tremendous variety in empires, units, and environments keep the game endlessly replayable. Age of Wonders is more moddable and open-ended than ever in the series’ history
Explore a new realm with each game - or create your own! Challenge new variations and combinations of locations and features, from frozen wastelands ruled by ice queens to desolated ruins where dragons roam
A new event system provides unexpected levels of storytelling for 4X games. See your decisions shape the world around you, from growing cities and roaming armies to world-warping magic effects
Guide your empire to greatness - but the story doesn’t end with your victory or defeat! Ascend your rulers to an in-game pantheon and unlock ways to further customize your experience. Encounter your own creations as potential rivals or allies in subsequent games, and experience the next chapter in your own story!
By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.
By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.
I've had this on my machine for a couple days, and when it's playable its fun... when it's playable. The game is an unstable mess at this point. It was rushed out the door and the QA really dropped the ball. I've been playing the tutorial/quickstart and on turn 101, when the independents move, it crashes, repeatably and consistently. I've never seen work this shoddy from Triumph, and can't help but thing that being on the Paradox umbrella has impacted their standards. Considering a refund. Will give them a week to get their act together.
TLDR: Do not buy now. Not in a stable state. Wait for patching to commence.
It's pretty and mostly bug free but it has three severe problems;
AI spreads like flies.
While pretty it's hard to distinguish one thing from another visually.
Everything has been corporatised. It's bland, mediocre, repetitive and boring. A beige game.
This game is a Turn-Based Strategy, "isometric-view-angle" (or "god's view") game.
You the players are in charge of an entire species as well as civilization, while commanding from a Hero/Dragon/Eldrith/KingMage avatar. So you are one person that can interact with the world, just like the heroes you can hire to work for you.
Much more than that, you also have to take charge of the development of your people, in three main ways;
1. Growing cities with buildings and extras
2. Hiring/Summoning small groups of various fighting units
3. Managing all the income and expenses
As a sidedish you also have access to some very limited diplomacy actions, as well as research in loads of magical tomes, and magical equipment for your Heroes.
So, all in all it is a massively complex chessgame...well the combat screen, when units have to face off, is one of the most complex parts of the game. It will take you some time, but eventually you'll have a second sense of how to move your troops around.
I am reluctant to ever give a 5 star review, because I couldn't possibly say; "The Best Game EVER!"...because "ever" is a looooong time. There are also a bunch of detractors, which have possibly been illuminated by others, but one of The biggest problems, must have been launching the game without it being finished, and then adding the actual game later on as Down-Loadable-Content, which you have to pay for.
There are many small things in the few "reviews" already posted here, although none of them seem to me, as a "broken game" or "not worth playing". Most of the things listed as problems, are solvable and quite easily in my mind. Which is where MODS come into the picture, because as always this company really appreciates what other creators can come up with.
This game is unworthy of the name 4x.
AI is boring to play against, the artstyle is at the same time overwhelming and uninspired, animations are janky, unit balance is out of whack, UI is underwhelmingly chunky to use and the battle ui is devoid of any meaningful challenge.
A 4x game that bored me after 20 hours, where I could sink thousands of hours into total wars, stellaris and civ games.
It's not a bad game by any stretch - there are games that deserve the term "bad" far more, it's just meh, at least for me - if you want it, get it at a hefty discount, it's definitely not worth the full price I paid for it.
This is a very early review, so take it with a grain of salt.
I'm still on my first game and I can see why this game is so popular. 4x games are notoriously complex, with a large variety of systems at play. While not cutting too many corners, AoW4 manages to distill the greater part of the information it throws at you to just about the simplest form possible (kudos to the UI team I guess). It's a full 4x, but it feels more like playing an rts in terms of complexity. I spend less time poring over stats and more time focusing on my armies (which could be a pro or con depending on you playstyle). While maybe too simple for some, the ease of access is welcome (I am no longer a young gamer), and helps to foster the 'one more turn' appeal of the genre.
Customization is cool, but I haven't played long enough to really see how it affects your faction mechanically. Aesthetically it's a blast though, despite a glaring lack of ponytail hairstyles.
Combat is... good. I'm not good at it yet, but it is enjoyable.
Overall I'm not completely floored by AoW4 like I was with Endless Legend (an absolute must play of the genre in it's day), but the wide variety of aesthetic options, easy to digest information, and strong combat will keep me coming back for a long time. If the devs ever add a trading marketplace like the one in EL, this is subject to change, lol.
Game seems to run okay on a 1660ti, although the initial load takes a very long time (granted it's pretty much the only load in a session).
tldr: good game if you want a 4x that plays like an rts
Kudos devs!
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