Project Nomads

Project Nomads (2002)

by Radon Labs, CDV Software
Genres:Strategy, Shooter, Simulator
Themes:Action
Game modes:Single player
Story:Project Nomads is set on the fictional planet Aeres, a fantastic world of gigantic floating islands, which are the remnants of the planet from before it exploded. After Aeres broke apart, the few surviving inhabitants settled on the drifting fragments of the planet. You are a nomad, a restless soul forever in pursuit of adventure. You wander across the planet on your island, discovering mysterious artifacts and exploring the ruins of the long dead race of Master Builders. The only place to fall to is the Sea of Flames, the very bottom level of this new world.Show more
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Stories about this game (8)
What’s your memory of Project Nomads?Share your favorite moments and see what others remember about this game.
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user avatar@Lorrdyuser avatar@Lorrdy
January 31, 2025
One of my first games as a child, I loved flying around with your own island. Building more and more turrets and shoot at every enemy that gets close. It still has a small but determined community.
user avatar@Nixon1981user avatar@Nixon1981
January 31, 2025
Very unconventional setting and gameplay loop. Kind of a Flying Island defense game. Definetly an unsual concept. If I had to compare it to something, probably Space Run, in a third person steam punk esque world of floating fortresses in the sky. Played it around release and would like to see it to the end someday.
user avatar@dMnz0ruser avatar@dMnz0r
March 02, 2025
I searched years to find this game! Finally I found it. Bring it back please. The mix of floating islands and building is unique in this artstyle. I played the demo up and down as a kid :D
user avatar@VoidForm654user avatar@VoidForm654
February 10, 2025
I remember this unique experience, a game I purchased after playing a demo of a PC Gamer demo disc. Mixture of base building (sort of) with the island, flying combat, turret shooting, and some platforming. I recall it being easy to cheese, but a lot of fun. Really interesting setting as as steampunk/magic leaning more to the magic than tech side then something like Skies of Arcadia. An idea worth seeing more from.
user avatar@Noridgeuser avatar@Noridge
February 19, 2025
Me and my friends played it all the time as kids. We completed the story multiple times, discovered and shared secrets and glitches and loved every second of it. Great game, would play again :)
I've been waiting for this to come out on gog for years now. It was quite the weird game. It has a very unique atmosphere and I loved the whole island cannon managment part. Please gog. Get it already.
user avatar@LexXxichuser avatar@LexXxich
June 27, 2025
Back then I could only experience it on a pirate CD, with cut videos, german voiceover and MTL'd text. Had no understanding what happens in the plot or why missions had me do this or that. But still I fell in love with the atmosphere and the idea of it. So, what was so cool about it? An action/adventure game with layers of gameplay: you had your character (it could be the girl in screenshots or one of two other characters) to run around floating islands, build/repair stuff and do infiltrations on foot. and you had your flying island "ship" where you had to manage build space, energy, turret/hangar placements and such. Hangars produced planes that you could let go in auto mode or you could pilot them yourself while island's guns fended off attackers. Missions were fairly linear but choosing a different character to play as changed the form and function of some buildings, most importantly turrets, energy plants and planes. Choice was between Fairy Girl (in screenshots) having smaller, harder to hit buildings with medium tracking machine guns; Brute Guy with slow shooting cannons and diesel-punk (smoke and grime) aesthetics; and Tinker Guy whose turrets and powerplants were big, very easy to hit but boasted best tracking and medium damage output.
user avatar@Reneatoruser avatar@Reneator
July 10, 2025
One of my favorite games when i was young, the general feel and fel of progression felt so unique to me back then (and still is), when you find a new tower or upgrade it, it felt like a huge difference. There was a demo of this game on a game-disc once and i played that demo to no end. The full game i got when i was much older but it still hit me so much.
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