G-Nome

G-Nome (1997)

by 7th Level, Amber Company, Bomico Entertainment Software
Genres:Shooter, Simulator
Themes:Action, Science fiction
Game modes:Single player, Multiplayer
Story:The entirety of G-Nome's gameplay is based around close-surface combat, by the means of direct foot movement or the occupancy of vehicles. The majority of the vehicles are bipedal assault machines called "HAWCs", (Heavy Armored Weapons Chassis), that usually carry between two and four weapon mounts, which vary between laser pulse weapons, machine guns and missiles. Aside from the HAWCs, each of the races in the game maintain hovercrafts and armored support vehicles, for strategic insurance and variability.Show more
user avatarAdded by @r_j_macready
Vote to bring this game to GOG and help preserve it.
207
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (9)
What’s your memory of G-Nome?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@Fellbatzenuser avatar@Fellbatzen
January 29, 2025
Played this forgotten gem in my childhood. The game did a great job at immersion and felt very realistic - especially for the time. The movement of the mechs felt nice and fluid, and I was impressed you could also go on foot as a soldier to fight in infantry combat, use vehicles or infiltrate buildings! If your mech would take critical damage, you were ejected and suddenly you were that helpless dude in the middle of nowhere, up against a huge mech - properly scary way to go! The UI overlays, the futuristic hologram of your mech to display the damage, the helmet and breathing sounds, the wind in the desert - it all felt like a simulation. The mechs had beautiful designs and fighting them was intense. Graphics and sound were great and the game left a lasting impression on me, even decades later. It really needs a GOG re-release.
user avatar@Neuropoxuser avatar@Neuropox
January 31, 2025
A forgotten mech game with an amazing soundtrack that still blows away many modern games. Also a cool look into the early voice acting of some VA’s that would end up hitting it big. This game has so much replayability!
This is a childhood favorite of mine. From watching my dad play to managing to beat the game myself (with cheat codes, admittedly), I adore this extremely obscure classic. Y'all have no idea how often I think about the implications of the ending and how sad it is it never got a proper sequel. Everything about this game oozes nostalgia from the graphics to the voices to the story itself. I still have my old disc, but it would be absolutely amazing to be able to play it period on my modern machine. I never was able to try the multiplayer, and I would imagine that to be a wild experience I'd love to try some day.
Really cool mech title that seems forgotten by most who never saw it— but remained memorable for me and family members for years! It has a great feel, from the voices to the UI, and even the menu that lets you preview things about the available mechs. I've yet to see another mech game myself that lets you eject enemies from their mech, so you can hijack them (and even stomp on the soldier): a real clever thing to see even now! This combined with the mission structure made a really flexible combo of action and espionage. I would love for more people to be able to play it, and recommend it to them through GOG freely without worrying about running it on modern systems.
I played this when I was just a kid on my parents' Win95 PC, and I played its RTS spiritual successor Dominion: Storm Over Gift-3 published by Ion Storm, but I digress. This game, G-Nome, and Mechwarrior 2 Mercenaries both made my childhood all about Mecha games. For me it was all about the fun of running around as an infantry trooper and being able to hijack enemy mechs, or as they were called in game HAWCs. Re-release? YES! Remaster? most definitely NO! REMAKE WITH MODERNIZED IMPROVEMENTS TO GAMEPLAY MECHANICS??????? ABSO-FREAKIN'-LUTELY YES!!!!!!!!!!!! Remember y'all, it was Mecha GTA all day. "Roll up GASsHR their HAWC, PRIF the pilot and steal his walking tank", (yeah, my memory of the game is that good, it made such a lasting impression that I can easily remember what most of the infantry weapons and HAWC classes were). Anywho, I'm with everyone here in that I'd like to see this game preserved for posterity, but also I'd like to see someone pick up where this game and Dominion: Storm Over Gift-3 left off someday. It had a cool concept of story and despite hardly going anywhere it was quite an imaginative universe. Beyond that, it would probably make for an interesting storyline for a print manga or a one shot single arc mecha anime, if nothing more were to ever come from it.
I played this game as a child and it always stuck with me. It's an underrated gem that cannot be fully experienced now because of how computers have changed, you can't get the CD music to play while playing it unless you have an audio cable for your disc drive and disc drives aren't really a thing anymore either. I never was able to fully beat this game without cheats but I got very far in it, up to the Scorp missions. One thing I would suggest before releasing it on GOG is obtaining the patch the devs made to fix the ai or find a way to fix the ai so that it has better path-finding, they always ran into mountains trying to attack you. What made this great was that you could eject and commandeer enemy mechs, and each mech had its own weapons and look. It was always exciting to see what the interior would look like when you discovered a new mech. This was one of the games that came with my very first computer when I was 7 years old, and it deserves to be reborn.
user avatar@jrh1991user avatar@jrh1991
July 10, 2025
Loved the mech designs in this game for the darken and the blue guys. Some of the mission were so tough for me as a child and it felt great when I overcame them. been trying to get a hold of this game again and hope I can some day
As a kid back in they day, I wasn't able to master the controls, but my brothers and I keep on remembering this game and wondering how it would be to give it a try again. Please allow us to do so!
user avatar@calebdauser avatar@calebda
July 16, 2025
Played and beat this game in the 90s. The copy I played came bundled with a Packard Bell Windows 95 PC. I still have the original CD ROM. Epic sci-fi vibes, entertaining mech battles that required creative problem solving with the innovative eject functionality and ability to steal enemy mechs or complete objectives on foot.
Those games also need your vote!
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
106 944
1648
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
106 113
367
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
93 387
816
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
88 059
118
Max Payne
Max PayneMax Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, hunted by cops and the mob, Max is a man with his back against the wall, fighting a battle he cannot hope to win. Max Payne is a relentless story-driven game about a man on the edge, fighting to clear his name while struggling to uncover the truth about his slain family amongst a myriad of plot-twists and twisted thugs in the gritty bowels of New York during the century's worst blizzard. The groundbreaking original cinematic action-shooter, Max Payne introduced the concept of Bullet Time in videogames. Through its stylish slow-motion gunplay combined with a dark and twisted story, Max Payne redefined the action-shooter genre.
Top
Action
Thriller
Top
Action
Thriller
84 329
128
The Operative: No One Lives Forever
The Operative: No One Lives ForeverNo One Lives Forever is to be a fast-paced, story-driven first-person shooter that delivers over-the-top action, outrageous villains, and wry humor in the tradition of the great 1960's Bond films. You play Cate Archer an undercover operative for MI-Zero. Your mission is to arrange for the defection of a prominent East German biophysicist that goes by the name of Otto Dentz. However things go wrong when a terrorist group known as the HARM abducts Dentz during a flight to England. Assume the role of Cate Archer, an operative working for UNITY, a secret organization fighting to free the world from the clutches of H.A.R.M.. From tense subterfuge to in-your-face combat, No One Lives Forever ups the ante with 1960's-influenced spy action, vivid international locates, and deadly arch villains.
Top
Action
Comedy
Stealth
Top
Action
Comedy
Stealth
82 115
273
No One Lives Forever 2: A Spy in H.A.R.M.'s Way
No One Lives Forever 2: A Spy in H.A.R.M.'s WayA year after the first No One Lives Forever, tensions are rising between United States and Soviet Union over the tiny, but strategic Isle of Khios. Jones, now the sole Commander of U.N.I.T.Y. (after Smithy was discovered to be a H.A.R.M. spy in the first No One Lives Forever), is taking a vacation and leaves Temporary Director Lawrie in charge. The sequel to the award-winning No One Lives Forever returns you to a world of espionage, intrigue, and dry humor. In her second adventure, British UNITY operative Cate Archer must investigate a super-secret Soviet project that, if successful, could bring about the third world war.
Top
Action
Fantasy
Historical
Comedy
Stealth
Top
Action
Fantasy
Historical
Comedy
Stealth
61 343
77
Resident Evil Code: Veronica X
Resident Evil Code: Veronica XExperience another terrifying chapter in the Resident Evil series with Resident Evil: Code Veronica X. After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris. Join Claire as she uncovers the insidious activities of the Umbrella Corporation. Avoid or eliminate flesh-eating zombies and horrific beasts. Use a variety weapons, items, and clues scattered around Raccoon City to help you survive the nightmare and make sure the virus doesn't spread any farther.
Top
Action
Horror
Survival
Top
Action
Horror
Survival
58 946
378
Prey
PreyPrey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Our Pick
Top
Action
Science fiction
Our Pick
Top
Action
Science fiction
56 202
139
Max Payne 2: The Fall of Max Payne
Max Payne 2: The Fall of Max PayneMax Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.
Top
Action
Thriller
Top
Action
Thriller
44 427
33