Posted on: May 5, 2023

tripplehelix
Bestätigter BesitzerSpiele: 507 Rezensionen: 6
Not what I expected
I was expecting much more. Found the game so repetitive I gave up pretty early on. Nothing about it really excited me.
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Get 20% series discount when you buy: We are the Dwarves, SPACE ACCIDENT, Hell Division.
This discount does not stack with the other offers available in the store.
Hinweis: Für das Koop-Feature ist ein geeigneter Controller erforderlich.
Hinweis: Für das Koop-Feature ist ein geeigneter Controller erforderlich.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: May 5, 2023
tripplehelix
Bestätigter BesitzerSpiele: 507 Rezensionen: 6
Not what I expected
I was expecting much more. Found the game so repetitive I gave up pretty early on. Nothing about it really excited me.
Hilft dir das weiter?
Posted on: October 14, 2022
Pipemaster
Bestätigter BesitzerSpiele: 51 Rezensionen: 1
bad...
could not proceed in the intro are. still not shure if the game is buged or just does`t tell me what to do
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Posted on: December 16, 2020
angelphosphoros
Bestätigter BesitzerSpiele: 65 Rezensionen: 2
Best game I played in 2020
The game little hard at the beginning (maybe because I failed to handle UI at that time) but it is very enjoyable. Pros: 1. Setting. It is very original and I always thinked "How they ever imagined this?" when played. E.g. concept of underworld space, "stars", very extraordinary creatures, all of this very interesting. 2. UI. Maybe they fixed old issues but I find nothing wrong when played using keyboard/mouse. Maybe I just too experienced with roguelikes. 3. Gameplay. I really enjoyed that. Each dwarf has absolutely unique playstyle and tactics and you need to exploit all of them to survive. It is really refreshing compared to the common "press X to the win (or press it with correct timings)". Active pause is very useful and require less good reaction from player, my main issue with shooters and some slashers. Combination of 3 dwarves and creative usage of environment provide great variability of possible tactics and solutions. 4. Locations. They are very beautiful and alien. I liked it from very start and enjoyed until the end. Cons: 1. In stealth missions (there are a lot of them), Shadow (thief) is felt as overpowered and other dwarves are mostly useless. 2. Smashfists (berserker) single-hero chapter takes place in swamps where playing with hime less interesting. Other dwarf chapers are more suited to their abilities. Overall, it is a game which should be tried by everyone.
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Posted on: March 14, 2023
PetsuYk
Bestätigter BesitzerSpiele: 542 Rezensionen: 2
Fun mix of RPG fights and puzzle stealth
This game is not easy to like, as it tries hard to make the gameplay as unpleasant an experience as possible: Stupid camera that doesn't allow you to tilt the angle to see more than 20 meters ahead? Check. Combat UI where clicking an enemy (if he just moves a bit and is no longer highlighted in orange) makes you run towards him instead of attacking? Check Hordes of enemies with virtually no tutorial on the fighting mechaincs? Check Atrocious voice acting? Check. If you can forgive those things, you can get between 8-15 hours of fun from the game. The 1st Chapter consists of playing a couple levels for the shotgun wielding Forcer (moderately fun), then the dual axe wielding Smashfist (frustrating against long range foes) and ultimately the team of those two, where you get the hang of tactical pause to evaluate the battlefield and plan your attack (putting Smashfist on aggressive stance to shield Forcer from the swarm you can use him to deal with the big boss). If you do persevere to the 2nd Chapter, you'll get to play as Shadow - the stealth operative armed with a bow for long distance kills and a pair of kinves for the close work - whether for a backstab on an unsuspecting enemy or a cutthroat during a teleport (unlockable upgrade). If this sounds like fun for you then this is where the game truly shines (although it does not stop to be frustratingly difficult). Once all 3 dwarfs reunite, you can command them as an effective brute force team, but I found it more fun to play with Smashfist and Forcer in hiding and letting Shadow take down all enemies one by one, typically avoiding an alarm completely (stealth is really forced in three levels only). Boss fights require you to fight with all dwarves and you'll be pausing every two seconds to coordinate the attacks, which is frustrating, but oddly satisfying once you get the hang of it. The real problem is, that there is no 3rd Chapter, even though the story is far from finished. It simply says "to be continued".
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Posted on: April 13, 2019
sdffgh298
Bestätigter BesitzerSpiele: 4 Rezensionen: 2
9/10
The core mechanics of We Are The Dwarves - the actions you can take and the strategies you can employ - are wonderful, well-considered, and fully featured. There’s a depth to the lore and world-building that you rarely see at this scale. But the level design is so constrictive and the difficulty so fierce that it’s a constant fight to have fun.
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