Posted on: March 3, 2016

darkmattermobius
Spiele: 191 Rezensionen: 4
Best Game I've ever played
What makes Undertale good is not any particular "part" of it. As such, if the music is too loud or too much, please adjust your volume outside of the game, do not turn the sound off. If you do you'll be missing a LOT this game has to offer. And the music at the start of the game is nothing compared to the sorts of sounds you'll encounter towards the end. Without giving anything away the jRPG bullet hell "with choices" is only a cover. As it is the individual parts of the game are mediocore, however they come together to . . . Deliver an experience. Honestly until I beat the game it was a 4 star game. However, the "complete" story has me coming back to this title, time and time again. Reviewing wiki articles, listening to the music, and thinking about the characters (who are fascinating from a literary perspective). I stopped gaming for about a month after beating this game because of that "Whoa . . ." moment. I've listened to Bergentrucken a million times now (and read up a bit on it), along with almost every single boss song. And listening to those songs has brought realizations regarding the story. Yep, it is *that* kind of game. This game has stuck with me, haunted me. To put it bluntly what people love about this game is not the "choices," so much as it is the whole package. The individual elements come together to communicate things that would be hard to communicate otherwise, and to make a unique experience. The mercy options give us additional information regarding the characters inhabiting this world. Boss attacks and the music along with tell us so much more about them. Even the most basic of things will take on additional meaning or be used in events. As it is, unless you're a total sucker for the feels the first 2 hours of the game won't be impressive to you. What is after that is the best bit of game design I've ever come across. This is the epitome of gaming and what it should be, from my perspective (holistic over parts, story matters most).
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