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Torment: Tides of Numenera

in der Bibliothek

3.6/5

( 243 Bewertungen )

3.6

243 Bewertungen

Deutsch, English & 4 weitere
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Torment: Tides of Numenera
Beschreibung
Also Available on GOG.com: Torment: Tides of Numenera - Immortal Edition Torment: Tides of Numenera - Legacy Edition You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth...
Kritiker Bewertungen
77 %
Empfehlen
PC Gamer
89/100
IGN
8.8/10
Game Informer
8.5/10
Nutzerrezensionen

3.6/5

( 243 Bewertungen )

3.6

243 Bewertungen

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Details zum Produkt
2017, inXile Entertainment, ESRB-Einstufung: Mature 17+...
Systemanforderungen
Windows XP / Vista / 7 / 8.1 / 10 (64 bit), Intel Core i3 or equivalent, 4 GB RAM, NVIDIA GeForce GT...
DLCs
Torment: Tides of Numenera - Legacy Edition Upgrade, Torment: Tides of Numenera - Immortal Edition U...
Spiellänge
25 hHauptspiel
34.5 h Hauptspiel + Nebenquests
49 h Komplettist
36 h Alle Spielstile
Beschreibung

Also Available on GOG.com:
Torment: Tides of Numenera - Immortal Edition
Torment: Tides of Numenera - Legacy Edition



You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth World will only get stranger… and deadlier.

With a host of strange companions – whose motives and goals may help or harm you – you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter?

Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.
  • A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions are your primary weapons.
  • A World Unlike Any Other. Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Powered by technology used in the award-winning Pillars of Eternity by Obsidian Entertainment, the Numenera setting by Monte Cook provides endless wonders and impossibly imaginative locations for you to explore.
  • A Rich, Personal Narrative. Thoughtful and character-driven, the story is epic in feel but deeply personal in substance, with nontraditional characters and companions whose motivations and desires shape their actions throughout the game.
  • Reactivity, Replayability, and the Tides. Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. You will decide the fates of those around you, and characters will react to your decisions and reputation. The result is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat. With the Crisis system, combat is more than just bashing your enemies. Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2016 inXile entertainment Inc., Torment, the Torment: Tides of Numenera logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2016, inXile entertainment, Inc. All Rights Reserved. The Numenera campaign setting is property of Monte Cook Games LLC.

Extras
Inhalte
Standard Edition
Legacy Edition
Immortal Edition
Handbuch
Soundtrack (FLAC)
Karte
From the Depths novella - Blue
From the Depths novella - Gold
Klingeltöne
Konzeptgrafiken
forum avatars
strategy guide
Hintergrundbilder
From the Depths novella series
Systemanforderungen
Mindestsystemanforderungen:
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
25 hHauptspiel
34.5 h Hauptspiel + Nebenquests
49 h Komplettist
36 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Veröffentlicht:
{{'2017-02-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Größe:
4.4 GB
Bewertung:
ESRB-Einstufung: Mature 17+ (Violence, Blood, Sexual Themes, Language)


Sprachen
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
русский
audio
text
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Nutzerrezensionen

Posted on: July 1, 2017

miracle.flame

Bestätigter Besitzer

Spiele: 304 Rezensionen: 63

A mess

This is what you get for over-financing a project way before the job is done. Huge PS:T lover here who backed this by 130€. I really did not expect much, but I hoped I would at least like this. I could not finish the game half way through. If you have to try hard to keep your interest in the story, characters and the world then there is something terribly wrong with the writing and atmosphere. And it's not like my tastes have changed. I've played PS:T two years back and I've been blown away even more than ever before - that's how brilliant the writing and atmosphere was. But I've approached TTON as a completely standalone piece of art with no association to PS:T. I was thinking that will prevent my disappointment. Boy I was wrong. Actually any resemblance and respect to PS:T is what helps this game to stay above water surface. Otherwise the writing here is just overly complex, overly flowery, overly mysterious, overly abundant and in the end overly unnatural, overly uninteresting and overly boring. I also blame audio management for the lack of atmosphere. I've written exhaustive letter to devs and they pretty much ignored every single point even clear bug reports. That's what you get for backing. The score is composed.. or better yet the audio mixed and processed in a way that the result sounds very flat and featureless without any noticeable dynamics or remarkable details and memorable moments as it was in PST. Not only it's barely noticeable but during dialogues where you spent over 70% (!) of all time someone decided it would be good idea if the music is all muffled and almost muted. What is the point of musical score when you spent literally hours and days listening to it in this muffled state? The ambience of people in the area is lacking heavily. Something I loved about PST that you could hear and FEEL you are in a city full of people around you. In Tides people are silent. You go in a tavern and the place is more dead & silent than mortuary in PST!


Hilft dir das weiter?

Posted on: March 5, 2017

xanderkhan

Bestätigter Besitzer

Spiele: 32 Rezensionen: 3

Great disappointment

With Torment (the real one, not this garbage) and BG2 being my favorite games, I was expecting much out of this title. But, disappointments abound! Where writing in [real] Torment was smart and interesting, here it is pretentious and self-congratulatory thinking it is good because it is long. However, since writing in this game is atrocious, the length of writing only makes it that much worse.


Hilft dir das weiter?

Posted on: January 10, 2019

Woodclaw

Bestätigter Besitzer

Spiele: 395 Rezensionen: 4

Not the worst, but certainly not as good

First of all a disclaimer: I'm a huge fan of tabletop RPG Numenera, so my view might be biased, I think TToN is a decent game that suffered a from both overhype and inXile's inhability to fulfill their promises. The story is really good and in fit in with the crazyness of the 9th World, despite being almost completely separate from the main part of the setting. The Sagus area is a solid example of what you can expect in this world and manage to include a number of interesting situations. Past this first area the game becomes a bit more linear, but it still retains an interesting vibe. The NPCs are a mixed bag. Your companions are all serviceable, but some of them receive so much more depth it's insane. To make matter worse, the "servant of the tides" NPC is really sub-par to the rest of the cast. The rest of the NPCs many interesting interactions but, and this is big but, you really have to talk to every-fricking-body in any location before even thinking of solving a quest. This is particularly noticeable in Sagus, where there is the only "broken" quest of the entire game (i.e. you must do it in a very specific way or the best reward would be lost). Graphics are really the lowers point of the game. They are really average and not particularly cool looking. They work, that's all. So, do I think it's a good game? Yes. Despite all of its shortcomings, TToN is still a nice and fun game, albeit a tad short for my tastes.


Hilft dir das weiter?

Posted on: March 2, 2018

Vermillion665

Bestätigter Besitzer

Spiele: Rezensionen: 15

Broken & Abandoned.

The game I had hopes for since I enjoyed Planescape Torment but this game just takes the name Torment and does nothing even halfway as interesting. From my time with the game I could not even get past the first actual fight in the game due to the gaming having a game breaking bug where the text would get stuck and not continue no matter how long I waited or pushed the 'Show More' button. If devs are so incompetent as to fail at making a game that is 90% reading then maybe they should re-think their careers. Also don't hope for an update since they are probably all ready making another kickstarter to make another game. Don't waste your time with this game, just go play Planescape: Torment it is a way better game.


Hilft dir das weiter?

Posted on: January 13, 2019

Shmelke

Bestätigter Besitzer

Spiele: 190 Rezensionen: 5

Interactive novel

Very good interactive novel set in an interesting and innovative world. Writing is ok. Compared to other games - brilliant. Combat is boring as hell. Maps look good, but character renders don't. No portrait means mose NPCs have no character. All in all - great interactive novel that pretends to be a mediocre old-school rpg. Still very much recommended. 5 stars in my heart because it's been a long time since I actually enjoyed story in a game (I'm 33, and avid reader - hard to please), but crappy combat system and lack of visuals allowing for easier immersion make it a 4.


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